MPL PLAY. COMPETE. WIN. MOBILE PREMIER LEAGUE WWW.MPL.LIVE
Mark Identification

MPL PLAY. COMPETE. WIN. MOBILE PREMIER LEAGUE WWW.MPL.LIVE

Serial Number

90718192

Filing Date

May 18, 2021

Trademark by

M-LEAGUE PTE. LTD.

Classification Information

Downloadable software in the field of finance, excluding insurance; Downloadable software for business decision-making related to events and contracts; Downloadable software for organizing, managing, and operating fantasy sports leagues and events; Downloadable software for gambling and placing bets and wagers; Downloadable electronic game software; Downloadable video game programs and game applications software; Downloadable software tools for facilitating the development and operation of electronic games and video games; Downloadable computer software for the collection, analysis, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; Downloadable software that enables users to search for, purchase, download, and launch game software and related updates, modifications, addons, and expansions; Downloadable software that enables users to organize, schedule, and host online gaming events, tournaments, and play sessions; Downloadable software that enables users to engage in social networking, host online games and game lobbies, create online avatars, and communicate with one another by text, audio, and video; Downloadable software tools for modifying the rules, art assets, and user interface (UI) of game software; Downloadable software for streaming audio and video content, and for integrating streamed content in other software applications; Downloadable software that enables users to access online forums and chat rooms; Downloadable software for monitoring, storing, and tracking gameplay activity, and displaying reports on related achievements, events, and milestones; Downloadable software for developing and managing advertising and marketing campaigns; Downloadable software for processing electronic financial transactions; Downloadable software for developing virtual reality, augmented reality, and mixed reality technologies, and for integrating those technologies in computer hardware and software; Downloadable software for developing and implementing algorithms and computer programs in the fields of artificial intelligence, machine learning, deep learning, high performance computing, distributed computing, virtualization, statistical learning, supervised learning, unsupervised learning, data mining, predictive analytics and business intelligence; Downloadable software for managing and participating in fantasy sports leagues; computer hardware; computer peripherals; earphones; headphones; headsets for use with computers and mobile telephones; headsets for virtual reality, augmented reality, and mixed reality; Audio and visual headsets for use in playing video games; Gaming headsets adapted for use in playing video games; Fitted protective skins comprised of rubber or silicone for covering audio and visual headsets and gaming headsets that have been adapted for use in playing video games

Electrical and Scientific Apparatus

game controllers for computer and video games; fitted protective skins comprised of rubber or silicone for covering game controllers for computer and video games

Toys and Sporting Goods

Business consulting and information services; Advertising, marketing, and promotional services; Providing rental of advertising space on the internet, within software UIs, and on online storefronts; Provision of an online marketplace for buyers and sellers of goods and services; Online retail store services featuring software, software updates, modifications, addons, and expansions, and virtual goods for use in online games; Providing an interactive website featuring ratings, reviews and recommendations on products and services for commercial purposes posted by users; Search engine optimization for sales promotion; business management; Business administration

Advertising and Business

Educational services, namely, providing educational conferences, seminars, and classes in the fields of electronic gaming and esports, fantasy sports, and gambling; Entertainment services, namely, providing online video games, fantasy sports leagues, casino gaming, and betting; organizing community sporting and cultural events; Organizing and conducting entertainment events and competitions in the field of electronic games, video gaming, and e-sports; Providing entertainment news and information relating to electronic games, video gaming, and e-sports; online journals, namely, blogs in the field of electronic games, video gaming, and e-sports; Electronic and video game multimedia publishing services; Entertainment services in the nature of fantasy sports leagues; Educational services, namely, conducting programs in the fields of video games, online games, esports, fantasy sports, and gambling; Training services in the fields of video games, online games, and esports; Arranging of contests

Education and Entertainment

Providing online non-downloadable electronic game software and video game software; design and development of computer hardware and software; Providing online non-downloadable software in the field of finance, excluding insurance; Providing online non-downloadable software for business decision-making related to events and contracts; Providing online non-downloadable software for organizing, managing, and operating fantasy sports leagues and events; Providing online non-downloadable software for gambling and placing bets and wagers; Server hosting in the fields of video games and esports, fantasy sports, and gambling; Hosting the software, websites, and other computer applications of others on a computer server for a global computer network, namely, the software, websites, and other computer applications of others in the fields of video games and esports, fantasy sports, and gambling; Providing online non-downloadable software tools for facilitating the development and operation of electronic games and video games; Providing online non-downloadable software for the collection, analysis, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; Providing online non-downloadable software that enables users to search for, purchase, download, and launch game software and related updates, modifications, addons, and expansions; Providing online non-downloadable software that enables users to organize, schedule, and host online gaming events, tournaments, and play sessions; Providing online non-downloadable software that enables users to engage in social networking, host online games and game lobbies, create online avatars, and communicate with one another by text, audio, and video; Providing online non-downloadable software for modifying the rules, art assets, and user interface (UI) of game software; Providing online non-downloadable software for streaming audio and video content, and for integrating streamed content in other software applications; Providing online non-downloadable software that enables users to access online forums and chat rooms in the fields of video games and esports, fantasy sports, and gambling; Providing online non-downloadable software for monitoring, storing, and tracking gameplay activity, and displaying reports on related achievements, events, and milestones; Providing online non-downloadable software for developing and managing advertising and marketing campaigns; Providing online non-downloadable software for processing electronic financial transactions; Providing online non-downloadable software for developing virtual reality, augmented reality, and mixed reality technologies, and for integrating those technologies in computer hardware and software; Providing online non-downloadable software for developing and implementing algorithms and computer programs in the fields of artificial intelligence, machine learning, deep learning, high performance computing, distributed computing, virtualization, statistical learning, supervised learning, unsupervised learning, data mining, predictive analytics and business intelligence; Providing online non downloadable software for managing and participating in fantasy sports leagues: Providing a website that gives users the ability to create customized web pages featuring user defined information; Services for the installation, maintenance, customization, updating, and repair of computer software; Technical support services, namely, diagnosing computer software problems, and services for the installation, maintenance, updating, customization, and repair of computer software; Electronic data storage; Electronic data back-up services

Computer and Scientific