MONEY MISSIONS
Mark Identification

MONEY MISSIONS

Serial Number

97162098

Filing Date

Dec 8, 2021

Registration Date

Jun 20, 2023

Trademark by

GOHENRY LIMITED

Active Trademark

Classification Information

Computer hardware; downloadable computer application software for smartphones, namely, software for secure data storage and retrieval and transmission of confidential customer information used by individuals, banking and financial institutions; downloadable computer software for managing electronic payment transactions; downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network; magnetically encoded prepaid purchase cards for allowing users to transfer financial value online via retail computer networks; magnetically encoded credit cards; blank smart cards; magnetically encoded charge cards; magnetically encoded banking cards for issuance by financial institutions; magnetically encoded debit cards; electronic and magnetic ID cards for use in connection with payment of services; electronic card readers; downloadable computer software designed to enable smart cards to interact with terminals and readers; telecommunications apparatus in the nature of electronic card readers and smart card readers; secure point of sale terminals for electronic transactions; downloadable computer software for transmitting, displaying and storing transaction, identification and financial information for use in the financial services, banking and telecommunications industries; electronic payment terminals, and money dispensing and sorting machines; computer peripherals; radio frequency identification (RFID) transponders; electronic verification apparatus, namely, electronic card readers and electronic payment terminals for verifying authentication of charge cards, bank cards, credit cards, debit cards and payment cards; downloadable games software; downloadable computer games software; downloadable software in the nature of a mobile application for playing games

Electrical and Scientific Apparatus

Decorations for Christmas trees; Christmas tree decorations; Christmas tree ornaments; hand held units for playing electronic games other than those adapted for use with an external display screen or monitor; dolls and doll clothing; toy figures; plush toys; bathtub toys; rubber character toys; bendable toys; wind-up toys; toy building blocks; jigsaw and manipulative puzzles; toy action figures and accessories therefor; action figure play sets; party games; parlour games; role playing games; board games; action skill games; card games; playing cards; flying discs; toy jewelry; toy watches; dart boards; toy vehicles and accessories therefor; sit-in and ride-on toy vehicles; indoor play tents; hand held puppets; toy banks; water squirting toys; toy pistols; pinball and arcade game machines; balls for games; balls for sports; tennis rackets; skateboards; balloons; hobby craft kits comprised of toy figure plastic molds, fasteners for attaching toy figure molds, and decorative accessories for molded toy figures; flotation devices for recreational use, namely, inflatable balls and water wings swim aids for recreational use; costume masks; hand-held units for playing electronic games for use with external display screen or monitor; party favours made of paper

Toys and Sporting Goods

Education services, namely, providing workshops, training services, organizing cultural and arts events, and providing seminars in the fields of business, money management, personal finance and investing; cultural event management services, namely, organizing and hosting of events for cultural purposes; educational event management services, namely, arranging and conducting of educational conferences in the field of business, money management, personal finance and investing; arranging of contests, competitions and tournaments in the fields of business, money management, personal finance and investing; providing information relating to organizing community sporting and cultural activities, contests and games; information, advisory and consultancy services about education, sports and culture; providing online computer games; production of computer game software

Education and Entertainment