MOMOGURO
Mark Identification

MOMOGURO

Serial Number

97461324

Filing Date

Jun 16, 2022

Registration Date

Apr 16, 2024

Trademark by

BAOBAB STUDIOS INC.

Active Trademark

Classification Information

Downloadable image files containing artwork featuring computer user generated images authenticated by non-fungible tokens (NFTs); Downloadable image files containing artwork authenticated by non-fungible tokens (NFTs); Downloadable image and multimedia files containing artwork relating to holographic and uniquely created art by non- fungible tokens (NFTs) utilizing blockchain technology; Downloadable digital art images authenticated by non-fungible tokens (NFTs); Virtual gaming products in the nature of downloadable virtual reality game software; Downloadable virtual goods, namely, user and third party images and graphics of artwork and wallpaper for use in virtual worlds; Downloadable multimedia files containing artwork, text, audio, and video files relating to video games authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork relating to self or other 3D and 2D artwork images authenticated by non-fungible tokens (NFTs); Downloadable game software; downloadable computer software for transmitting, broadcasting, streaming, manipulating and displaying digital media contents; downloadable computer software for multiplayer games and collaborative games; downloadable computer software for messaging, chatting and social networking between users in online games; downloadable computer software for user-to-user communication for the purpose of entertainment and leisure; downloadable computer software for application programming for broadcasting, transmitting, receiving, accessing, editing, viewing, uploading, downloading, sharing, integrating, decoding, displaying, formatting, storing, transferring and streaming data, text, games, game content, digital media, images, audio and video in online games; recorded computer software for application programming for broadcasting, transmitting, receiving, accessing, editing, viewing, uploading, downloading, sharing, integrating, decoding, displaying, formatting, storing, transferring and streaming data, text, games, game content, digital media, images, audio and video in online games; downloadable computer software for transmitting notifications, displays and reminders of electronic messages; recorded computer software for generating electronic non-fungible tokens (NFTs); downloadable computer software for online payment processing; downloadable multimedia files containing artwork or character images authenticated by encrypted electronic non-fungible tokens (NFTs); downloadable software for issuing, exchanging, distributing and paying electronic tokens; recorded software for issuing, exchanging, distributing and paying electronic tokens; Downloadable and recorded virtual goods, namely, computer programs featuring ornamental art, virtual goods being artwork, articles of clothing and game pieces for use in the metaverse and other online virtual environments

Electrical and Scientific Apparatus

Entertainment services, namely, metaverse experiences in the nature of immersive creative exhibitions using virtual reality, artificial intelligence and software; online and online mobile gaming services in the nature of providing online computer games in a metaverse and in other virtual worlds; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes accessible in the metaverse and in other virtual worlds; Online entertainment services, namely, providing on-line, non-downloadable video gaming services in a virtual environment and metaverse platforms and augmented reality platforms; Entertainment and educational services, namely, providing entertainment and educational information in the fields of gaming and social interaction in the metaverse and other digital worlds; entertainment and educational services, namely, the presentation of seminars, programs, social entertainment events, and live show performances in the metaverse and other digital worlds, in the fields of technology, non-fungible tokens (NFTs), culture, news and current events; Entertainment services and educational services, namely, providing virtual environments in which users can interact for recreational, educational, networking, shopping, leisure or entertainment purposes; entertainment services in the nature of ongoing content programming in the nature of ongoing television programs in the field of docuseries, animation, drama, comedy and variety shows; entertainment services in the nature of ongoing television program series featuring docuseries, animation, drama, comedy and variety shows; Entertainment services, namely, providing virtual environments in which users can interact with artwork, video recordings, pre-recorded films, animated films, computer screen wallpapers, images, graphics, art, and other multimedia materials for recreational, leisure, or entertainment purposes

Education and Entertainment