MOJO
Mark Identification

MOJO

Serial Number

88809740

Filing Date

Feb 25, 2020

Trademark by

MVPU INC.

Classification Information

downloadable computer software application for mobile devices that allows the user to search for and view educational and entertainment content in the nature of curriculum, instruction, challenges and games to improve sports knowledge, physical fitness, mental health and athletic performance; downloadable computer software application for mobile devices that allows the user to search for and view videos in the field of youth sports, physical fitness, athletic performance, mental health, sports safety, injury prevention; downloadable video recordings in the field of youth sports, physical fitness, mental health, athletic performance, sports safety, and injury prevention; downloadable mobile applications for viewing, searching, and playing videos in the field of youth sports, physical fitness, mental health, athletic performance, sports safety, and injury prevention

Electrical and Scientific Apparatus

Learning tools in the nature of printed instructional, educational, and teaching materials that allow coaches and users to improve athletic performance in the field of a wide range of youth sports, sports fitness, and esports

Paper Goods and Printed Matter

educational and entertainment services, namely, providing a website featuring non-downloadable videos in the field of youth sports, physical fitness, mental health, athletic performance, sports safety, and injury prevention; providing a web site featuring educational and entertainment content in the nature of curriculum being asynchronous and live virtual coaching, informal instruction, challenges provided via recorded video being interactive player physical fitness assessments, and on-line electronic games all in the field of improving physical fitness and athletic performance; providing a web site featuring non-downloadable videos in the field of youth sports, physical fitness, mental health athletic performance, sports safety, and injury prevention; providing a website featuring on-line learning tools in the nature of online courses of instruction, electronic interactive games, and virtual instruction with a real person that allow coaches and users to improve athletic performance in the field of a wide range of youth sports, sports fitness, and esports; providing a website featuring on-line courses of instruction and non-downloadable videos which are shareable with parents and athletes all in the field of youth sports, physical fitness, mental health, athletic performance, sports safety, and injury prevention

Education and Entertainment