MOJANG
Mark Identification

MOJANG

Serial Number

86433663

Filing Date

Oct 24, 2014

Registration Date

Aug 30, 2016

Trademark by

MICROSOFT CORPORATION

Active Trademark

Classification Information

(Based on Section 44(e)) Computer software for gathering, processing, monitoring, analyzing, managing and / or reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; computer and video games software; interactive entertainment software for playing computer games and video games; downloadable electronic publications in the nature of books, comics, [ magazines, newsletters, catalogues ] and manuals in the field of computer games and video games; pre-recorded optical discs, [ cassettes and video tapes, ] computer game and video game cartridges, [ CD-ROMs, DVDs ] all bearing audio and video content from computer games and video games; [ computer peripherals; telephones, communications and telecommunications apparatus, namely, computers, computing devices in the nature of computer modems, computer hardware, telephones and mobile devices in the nature of cellular telephones, and tablet PCs; ] electronic notice boards; sunglasses; [ mobile telephone fascias and covers, namely, mobile telephone cases and faceplates; Downloadable films and television programs in the field of computer games and video games provided via the internet and video-on-demand service; ] refrigerator magnets

Electrical and Scientific Apparatus

(Based on Section 44(e) and 44(d)) Jewellery; [ precious stones and precious metals; badges, namely, badges of precious metals; brooches; bracelets; tie clips; ] key chains as jewelry trinkets or fobs; horological and chronometric instruments including watches and clocks [ ; wrist bands, namely, straps for wristwatches, rubber and silicon wristbands in the nature of a bracelet ]

Jewelry

(Based on Section 44(e) and 44(d)) [ Printed matter, namely, paper, cardboard; ] books in the subject matter of computer games and video games; annuals, namely, calendars; comics; [ magazines in the field of computer games and video games; redeemable printed vouchers and non-magnetically encoded pre-paid purchase cards allowing users to transfer financial value online via retail computer networks, newsletters in the field of computer games and video games; photo albums; journals in the field of computer games and video games; catalogues in the field of computer games and video games; ] manuals in the field of computer games and video games; [ posters; ] stationery; [ paper labels; address books; ] printed instructional and teaching materials in the field of computer games and video games; [ drawings; paintings; photographs; prints; ] calendars; [ pens; ] pencils; pencil top ornaments; [ paper tags; paper gift cards; wrapping paper; ] note pads; [ decorative paper items, namely, cake boxes and paper cake decorations; ] paper party decorations; [ greetings cards; ] stickers and sticker albums [ ; plastic materials in the nature of plastic bags or plastic film for packaging; covers for chequebooks and passports ]

Paper Goods and Printed Matter

[ (Based on Section 44(e) and 44(d)) Bags, namely, athletic bags, belt bags, bags made of leather and imitation leather; handbags; purses; wallets; shopping bags, namely, mesh shopping bags, textile shopping bags; sports bags; tote bags; school bags; travelling bags; backpacks; rucksacks; umbrellas; briefcases; key cases ]

Leather Goods

(Based on Section 44(e) and 44(d)) [ Household or kitchen utensils, namely, rolling pins, spatulas, whisks, and containers; chinaware, namely, plates, mugs; beverage glassware; porcelain ornaments, earthenware mugs; comb cases and combs; sponges for cleaning, ] bath sponges; [ drinking glasses; mugs; tooth brushes; plant baskets; waste baskets; insulated containers for beverage cans for domestic use; bottle openers; ironing boards; ] bottles sold empty; statuettes, [ figurines of porcelain, terracotta, glass, china or earthenware; dishes; fitted vanity cases; soap boxes and holders; piggy banks; pots; powder compacts and puffs; drinking vessels and flasks; paper plates; tea pots; ice cube moulds; candy boxes; ] plastic coasters [ ; portable cork screws and coolers; crockery, namely, pots, dishes, drinking cups and saucers, bowls, serving bowls and trays; cups ]

Housewares and Glass

(Based on Section 44(e) and 44(d)) [ Articles of clothing, namely, pullovers, blouses, coats, skirts, dresses, shorts, camisoles, ] undergarments, underwear [, pajamas, swimsuits; footwear, t-shirts; shirts; trousers; sweatshirts; jackets; knitwear, namely, sweaters, sweater jackets, hats, scarves, and gloves; hats; caps; baseball caps; neckwear; belts; scarves; gloves; sweat bands for wrists; shoes; socks ]

Clothing

(Based on Section 44(e) and 44(d)) Games and playthings, namely, balloons, [ decorations for Christmas trees; ] Electronic games apparatus, namely, arcade-type electronic video games, hand held units for playing electronic games; Board games; Electronic game machines, namely, electronic educational game machines for children; Equipment sold as a unit for playing card games; Electronic hand-held game units; game equipment sold as a unit for playing aboard game, a card game; Stand-alone video output games machines [, and manipulative puzzles] ; Playing cards; Card games; [ Three dimensional puzzles; Plush toys; ] Soft action figures, dolls and accessories thereof; Toys, namely, action figures

Toys and Sporting Goods

(Based on Section 44(e)) Internet games, namely, providing an on-line computer game, organising of games; education and entertainment services in the form of producing, editing and distributing cinematographic, televisual, digital and motion picture films, [ radio and television programs and shows about computer games and video games; ] provision of information in the field of computer games and video games by computer networks, television, mobile telephone, cable and other electronic means; editing and production of cinematographic, televisual, digital and motion picture films, [ radio and television programs; ] entertainment services in the form of providing temporary non-downloadable electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device

Education and Entertainment