MNLTH
Mark Identification

MNLTH

Serial Number

97262944

Filing Date

Feb 11, 2022

Trademark by

NIKE INC.

Classification Information

Downloadable computer software for the production, automated and nonautomated creation, and automated and non-automated modification of interactive media in the nature of video clips, photography, music, data, visual effects, digital multimedia files, digital collectibles, and crypto-collectibles featuring and linked to digital and physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, character skins, art, toys, and trading cards authenticated by non-fungible tokens on a blockchain network for access to and use in online environments, virtual reality online environments, and extended reality virtual environments; Downloadable computer programs for electronically trading, storing, sending, receiving, accepting and transmitting of interactive media in the nature of video clips, photography, music, data, visual effects, digital multimedia files, digital collectibles, and crypto-collectibles featuring and linked to digital and physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, character skins, art, toys, and trading cards authenticated by non-fungible tokens on a blockchain network for access to and use in online environments, virtual reality online environments, and extended reality virtual environments; Downloadable mobile software applications for authentication of digital and physical products using blockchain-based software technology; Downloadable mobile software applications for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents

Electrical and Scientific Apparatus

Collectable printed trading cards

Paper Goods and Printed Matter

Sports bags; backpacks; duffle bags; tote bags; gym bags; drawstring pouches

Leather Goods

Footwear; clothing, namely, jerseys, pants, shorts, t-shirts, shirts, sweatshirts, hooded sweatshirts, sweaters, sweatpants, vests, tank tops, pullovers, warmup suits, jackets, anoraks, coats, sports bras, socks, wrist bands, headbands, headwear, hats, caps being headwear, skirts, dresses, and athletic tights

Clothing

Sports balls; basketballs; footballs; soccer balls; toy figures

Toys and Sporting Goods

Online retail store services featuring virtual goods, namely, footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital art images, avatars, digital art image overlays, skins, art, toys and trading cards for use online and in online virtual worlds; Provision of an on-line marketplace for buyers and sellers of virtual goods, namely, footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital art images, avatars, digital art image overlays, skins, art, toys and trading cards; Exclusive online retail store services featuring virtual goods, namely, footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital art images, avatars, digital art image overlay for use in online virtual worlds

Advertising and Business

Custom manufacture of footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, toys, trading cards and custom 3D printing for others

Treatment of Materials

Entertainment services, namely, providing on-line, non-downloadable virtual footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital art images, avatars, digital art image overlays, character skins, art, toys, and trading cards for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing an online computer game; Entertainment services, namely, arranging and conducting, interactive, curated scavenger hunts, obstacle courses and treasure hunts; Entertainment services, namely, conducting contests to obtain access to digital and physical products; Providing recognition and incentives by the way of awards to demonstrate excellence in the field of computer gaming

Education and Entertainment

Computer programming services for the creation of avatars, skins, art images and digital collectibles; Providing temporary use of non-downloadable game software; Providing online non-downloadable computer software for production, automated and nonautomated creation, and automated and non-automated modification of interactive media in the nature of video clips, photography, music, data, visual effects, digital collectibles and crypto-collectibles featuring and linked to digital and physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animations, digital art images, avatars, digital art image overlays, character skins, art, toys, trading cards authenticated by nonfungible tokens on a blockchain network for access to and use in online environments, virtual online environments, and extended reality virtual environments; Providing online non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting interactive media in the nature of video clips, photography, music, data, visual effects, virtual goods, digital collectibles, and crypto-collectibles and featuring and linked to digital and physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animations, digital art images, avatars, digital art image overlays, character skins, art, toys, trading cards authenticated by nonfungible tokens on a blockchain network; Providing user authentication services using blockchain-based software technology for cryptocurrency transactions involving digital and physical products authenticated by non-fungible tokens; Providing online non-downloadable software for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents

Computer and Scientific

Leasing reproduction rights of digital content to others

Personal