Robots, industrial robots, robots machines, humanoid robots for research and humanoid robots for engineering, domestic robots, assistance robots, robots for entertainment; not only for the surgical field, for humanoïde robotics
MachineryLaboratory robots; computers, mobile computers, computers for communication; computer terminals; data processing apparatus and computers; interfaces for computers; computer peripherals; computer peripheral apparatus; calculating machines; data processing equipment; pattern recognition systems consisting of computer chips, hardware and software; computer programs for connecting to remote computers and computer networks, computer programs for searching remotely for content on computers and computer networks, computer programs for connecting to remote computers and computer networks; software for synchronizing data between hand-held or portable computers and host computers; computer games for transmitting data to and from a central processing unit; interactive entertainment software for use with computers; electric batteries, control apparatus, namely, apparatus for remote control of a robot for leisure purposes, memory cards, all used for operating entertainment robots; education software; teaching instruments and apparatus, instructional and teaching instruments and apparatus; not only for the surgical field, for humanoïde robotics
Electrical and Scientific ApparatusToys, robots (toys), electronic toys, electronic action games, electronic games for learning; humanoid robots for use in studies and humanoid robots for engineering work (toys), entertainment robots, leisure robots, namely, toys
Toys and Sporting GoodsTelecommunications, radio or telephone communications, electronic bulletin board services (telecommunications), electronic messaging services, teleconferencing and video conferencing services
TelecommunicationsTeaching, education, training and entertainment services; teaching of music; arranging and conducting of workshops (education), conventions, lessons; distance learning; organization of exhibitions for cultural or educational purposes; game services provided on-line from a computer network; publication of electronic books and journals on-line
Education and EntertainmentDesign and development of robots, data processing equipment, computers and software; research and development of new products (for others); engineering services in the field of robotics; all the aforesaid services only for use in the surgical field, for humanoïde robotics
Computer and Scientific