METLA
Mark Identification

METLA

Serial Number

97873480

Filing Date

Apr 5, 2023

Trademark by

TERTERYAN LEVON

Classification Information

Downloadable computer application software for mobile phones, namely, software for enabling connection to a digital marketplace for crypto-collectibles authenticated by non-fungible tokens (NFTs) at which consumers buy, sell, and discover exclusive digital assets; Downloadable software for viewing crypto-collectibles authenticated by non-fungible tokens and other application tokens; downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting crypto-collectibles and other assets that have been authenticated by non-fungible tokens and other application tokens;Downloadable computer software for generating cryptographic keys for receiving and spending in the nature of crypto-collectibles that have been authenticated by non-fungible tokens (NFTs); Downloadable software for blockchain-based inventory management; Downloadable computer software for use as a digital wallet

Electrical and Scientific Apparatus

Providing information in the field of finance, crypto-currency, digital currency, virtual currency, crypto-tokens, non-fungible tokens, non-fungible assets and cryptocollectibles

Insurance and Financial

Educational services, namely, providing online classes and tutorial videos in the fields of finance, digital currency, cryptocurrency and digital assets; Entertainment services, namely, crypto casinos, streaming services. Games and gaming services, namely, blockchain games; Entertainment services, namely, providing online non-downloadable digital collectibles in the nature video footage, videos, data, statistics, records, images, art, visual effects, photography, graphics, and virtual experiences in the digital or real-world items like artwork and real estate, verified by non-fungible tokens via a blockchain network; Production, distribution, display and storage of nondownloadable digital collectibles in the nature of interactive media, video, photography, music, statistics, data, graphics, or visual effects in the fields of digital or real-world items like artwork and real estate, represented by non-fungible tokens via a blockchain network; Providing online computer games featuring virtual worlds in which users can trade virtual cards and tokens; Providing online computer game contests, games, and challenges featuring digital collectibles as prizes; Entertainment services, namely, providing, online electronic games; Providing entertainment news and information relating to electronic games, video gaming, and e-sports; Providing entertainment news and entertainment information in the fields of cryptocurrency and blockchain technology; Providing online non-downloadable podcasts, videos, newsletters and online content in the nature of podcasts on cryptocurrencies and financial technologies, cryptocurrencies news and analysis, educational materials on blockchain technology and cryptocurrencies in the fields of cryptocurrency and blockchain technology

Education and Entertainment