97278855
Feb 22, 2022
Downloadable virtual goods for use in online virtual worlds; virtual reality software; augmented reality software; mixed reality software; block chain software; software for use with digital currency, crypto currency and virtual currency; software for use in managing portfolios of digital currency, virtual currency, crypto currency, digital and block chain assets, digitized assets, digital tokens, crypto tokens and utility tokens; software which facilitates the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, crypto currency, digital and block chain assets, digitized assets, digital tokens, crypto tokens and utility tokens; personal video display devices in the nature of wearable displays for viewing digital content including virtual reality, augmented reality and mixed reality content; downloadable cryptographic keys for receiving and spending crypto assets; digital media, namely, collectibles, art, tokens, and non-fungible tokens (NFTs); NFTs featuring collectible digital items, images, photographs, art, videos or audio recordings used with blockchain technology; digital tokens used with blockchain technology to represent a collectible item, for data storage, and for limiting access to content; downloadable virtual goods, namely, computer programs featuring fashion, clothing, shoes, and accessories for use online and in online virtual worlds; providing online non-downloadable virtual goods, namely, digital art, photographs, videos, or audio recordings; downloadable computer software for interactive games for use via a global computer network and through various wireless networks and electronic devices; downloadable software for engaging in social networking and interacting with online communities, accessing and streaming multimedia entertainment content, and for providing access to an online virtual environment, and downloadable software in the nature of a mobile application for users to browse and perform electronic transactions of retail consumer goods featuring fashion, clothing, shoes, and accessories; downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments; near field communication tokens; downloadable mobile application software for clothing, shoes, and accessories; near field communication tags for interacting with mobile applications to obtain information concerning fashion, clothing, shoes, and accessories; downloadable computer software for providing access to digital electronic content and experiences pertaining to fashion, clothing, shoes, and accessories in a virtual environment including a metaverse, virtual reality, augmented reality, mixed reality, extended reality, or a combination thereof via an internet portal or other communication; downloadable mobile application software for providing access to digital electronic content and experiences pertaining to fashion, clothing, shoes, and accessories in a virtual environment including a metaverse, virtual reality, augmented reality, mixed reality, extended reality, or a combination thereof via an internet portal or other communication network
Electrical and Scientific ApparatusRetail store services and online store services in relation to virtual goods, namely, fashion, clothing, shoes, and accessories; provision of an online marketplace for buyers and sellers of downloadable digital art, images, sound, audio, video, audiovisual and game files authenticated by non-fungible tokens
Advertising and BusinessProviding an interactive website for virtual reality game services; entertainment services, namely, providing online, non-downloadable virtual clothing, shoes, and accessories; Providing online exhibitions featuring digital art, fashion, clothing, shoes, and accessories in the nature of non-fungible tokens (NFTs); entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events; entertainment services, namely, providing a metaverse for people to browse, accumulate, buy, sell, and trade virtual fashion, clothing, shoes, and accessories
Education and Entertainment