METACLUB
Mark Identification

METACLUB

Serial Number

97508263

Filing Date

Jul 18, 2022

Trademark by

METACLUB SOCIETY LTD

Classification Information

(Based on Intent to Use) Digital materials, namely, non-fungible tokens (NFTs) featuring collectible graphic images and text; Digital materials, namely, non-fungible tokens (NFTs) featuring sports and entertainment; Downloadable audio and video recordings featuring sports and entertainment authenticated by non-fungible tokens (NFTs); Downloadable computer game software; Downloadable computer game software featuring virtual goods, namely, in-game resources, tokens and virtual currency for use in online virtual worlds; Downloadable electronic game software; Downloadable software for engaging in social networking and interacting with online communities; Downloadable software for accessing and streaming multimedia entertainment content; Downloadable software for providing access to an online virtual environment; Downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on the blockchain technology; Downloadable virtual goods, namely, computer programs featuring in-game resources, tokens and virtual currency for use in online virtual worlds; Downloadable computer software for use as a digital wallet; Downloadable computer software for use as an electronic wallet; Downloadable computer software for electronic transfer of digital tokens; Downloadable computer software for use as a digital token wallet; Downloadable image files containing digital art, collectible graphic images authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork relating to sports and entertainment authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork, text, audio, and video relating to sports and entertainment authenticated by non-fungible tokens (NFTs)(Based on 44(d) Priority Application) Digital materials, namely, non-fungible tokens (NFTs) featuring collectible graphic images and text; Digital materials, namely, non-fungible tokens (NFTs) featuring sports and entertainment; Downloadable audio and video recordings featuring sports and entertainment authenticated by non-fungible tokens (NFTs); Downloadable computer game software; Downloadable computer game software featuring virtual goods, namely, in-game resources, tokens and virtual currency for use in online virtual worlds; Downloadable electronic game software; Downloadable software for engaging in social networking and interacting with online communities; Downloadable software for accessing and streaming multimedia entertainment content; Downloadable software for providing access to an online virtual environment; Downloadable software for enabling users to electronically create, store, send, receive, accept, and transmit digital tokens based on the blockchain technology; Downloadable virtual goods, namely, computer programs featuring in-game resources, tokens and virtual currency for use in online virtual worlds; Downloadable computer software for use as a digital wallet; Downloadable computer software for use as an electronic wallet; Downloadable computer software for electronic transfer of digital tokens; Downloadable computer software for use as a digital token wallet; Downloadable image files containing digital art, collectible graphic images authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork relating to sports and entertainment authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork, text, audio, and video relating to sports and entertainment authenticated by non-fungible tokens (NFTs)

Electrical and Scientific Apparatus

(Based on Intent to Use) Footwear; Headwear; Clothing, namely, shirts, jackets, dresses, sweatshirts, pants, shorts, t-shirts, suits, coats, sweaters(Based on 44(d) Priority Application) Footwear; Headwear; Clothing, namely, shirts, jackets, dresses, sweatshirts, pants, shorts, t-shirts, suits, coats, sweaters

Clothing

(Based on Intent to Use) Database management; Operating on-line marketplaces featuring crypto collectibles and blockchain-based non-fungible assets; Organisation of exhibitions for commercial or advertising purposes; Provision of an online marketplace for buyers and sellers of downloadable digital art images, video clips, music, authenticated by non-fungible tokens (NFTs)(Based on 44(d) Priority Application) Database management; Operating on-line marketplaces featuring crypto collectibles and blockchain-based non-fungible assets; Organisation of exhibitions for commercial or advertising purposes; Provision of an online marketplace for buyers and sellers of downloadable digital art images, video clips, music, authenticated by non-fungible tokens (NFTs)

Advertising and Business

(Based on Intent to Use) Cryptocurrency exchange services; Cryptocurrency exchange services featuring blockchain technology; Cryptocurrency payment processing; Cryptocurrency trading services; Issuance of tokens of value; Financial services, namely, providing electronic transfer of a virtual currency for use by members of an on-line community via a global computer network; Financial exchange of crypto assets; Financial services, namely, electronic transfer of crypto assets(Based on 44(d) Priority Application) Cryptocurrency exchange services; Cryptocurrency exchange services featuring blockchain technology; Cryptocurrency payment processing; Cryptocurrency trading services; Issuance of tokens of value; Financial services, namely, providing electronic transfer of a virtual currency for use by members of an on-line community via a global computer network; Financial exchange of crypto assets; Financial services, namely, electronic transfer of crypto assets

Insurance and Financial

(Based on Intent to Use) Audio and video broadcasting services over the Internet; Providing an on-line forum for users to share and stream information, audio, video, real-time news, entertainment content, and related information, to form virtual communities, and to engage in social networking(Based on 44(d) Priority Application) Audio and video broadcasting services over the Internet; Providing an on-line forum for users to share and stream information, audio, video, real-time news, entertainment content, and related information, to form virtual communities, and to engage in social networking

Telecommunications

(Based on Intent to Use) Conducting of entertainment events in the nature of live performances; Fan clubs; Night clubs; Online gaming services in the nature of casino gambling, betting, computer game tournaments; Organization of social entertainment events; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing ongoing webisodes featuring sports, celebrities and entertainment; via a global computer network; Night club entertainment services(Based on 44(d) Priority Application) Conducting of entertainment events in the nature of live performances; Fan clubs; Night clubs; Online gaming services in the nature of casino gambling, betting, computer game tournaments; Organization of social entertainment events; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing ongoing webisodes featuring sports, celebrities and entertainment; via a global computer network; Night club entertainment services

Education and Entertainment

(Based on Intent to Use) Platform as a service (PAAS) featuring computer software platforms for creating, promoting, selling, and exchanging non-fungible tokens (NFTs); Platform as a service (PAAS) featuring computer software platforms for featuring online communities for collectors of non-fungible tokens (NFTs); Providing temporary use of on-line non-downloadable software for sharing of multimedia content and comments among users; Providing temporary use of on-line non-downloadable software for for enabling internet users to create, bookmark, annotate, and publicly share blockchain-based non-fungible assets and crypto collectibles; Software as a service (SAAS) services featuring software for creating and publicly sharing crypto collectible and blockchain-based non-fungible tokens (NFTs); Computer services, namely, creating an on-line virtual environment for users to interact for recreational, leisure, educational, and entertainment purposes; Electronic storage of crypto tokens for others(Based on 44(d) Priority Application) Platform as a service (PAAS) featuring computer software platforms for creating, promoting, selling, and exchanging non-fungible tokens (NFTs); Platform as a service (PAAS) featuring computer software platforms for featuring online communities for collectors of non-fungible tokens (NFTs); Providing temporary use of on-line non-downloadable software for sharing of multimedia content and comments among users; Providing temporary use of on-line non-downloadable software for for enabling internet users to create, bookmark, annotate, and publicly share blockchain-based non-fungible assets and crypto collectibles; Software as a service (SAAS) services featuring software for creating and publicly sharing crypto collectible and blockchain-based non-fungible tokens (NFTs); Computer services, namely, creating an on-line virtual environment for users to interact for recreational, leisure, educational, and entertainment purposes; Electronic storage of crypto tokens for others

Computer and Scientific

(Based on Intent to Use) Internet-based social networking services; Online social networking services; Online social networking services accessible by means of downloadable mobile applications(Based on 44(d) Priority Application) Internet-based social networking services; Online social networking services; Online social networking services accessible by means of downloadable mobile applications

Personal