MECHANIST
Mark Identification

MECHANIST

Serial Number

85763012

Filing Date

Oct 25, 2012

Registration Date

Jul 22, 2014

Trademark by

XIAMEN MECHANIST INTERNET TECHNOLOGIES LIMITED

Active Trademark

Classification Information

[ Acoustic couplers; Blank smart cards; ] Computer game programs; [ Computer operating programs; Computer peripheral devices; Computer programs recorded on data media (software) designed for use in construction and automated manufacturing (cad/cam); Computers; ] Game software; Interactive game programs; Interactive game software; Interactive multimedia computer game programs; [ Video disks and video tapes with recorded animated cartoons; Video game cartridges ]

Electrical and Scientific Apparatus

[ Arranging and conducting of concerts; Dubbing; ] Electronic games services provided by means of the internet; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; [ Organisation of games; Photography; Providing amusement parks; Providing facilities for game shows; ] Providing information on-line relating to computer games and computer enhancements for games; Providing online augmented reality games; [ Providing recreation facilities; Provision of non-downloadable films and television programmes via a video-on-demand service; Publication of books; Publication of books, magazines, almanacs and journals; Publishing of electronic publications; Rental of stage scenery; Videotaping ]

Education and Entertainment

Computer programming; Computer programming of computer games; Computer programming of video games; [ Computer project management services; Computer services, namely, providing search engines for obtaining data on a global computer network; Computer software development in the field of mobile applications; Conversion of data or documents from physical to electronic media; Creating, designing and maintaining web sites; Data conversion of computer programs and data, not physical conversion; ] Development of computer hardware for computer games; Industrial design; Maintenance and updating of computer software; [ Research and development of 3D content, 3D technology and processes, stereoscopic 3D projection, 3D animation technology, 3D processing power, 3D techniques, and flexible forward projection ]

Computer and Scientific