MCF C FCB
Mark Identification

MCF C FCB

Serial Number

97536450

Filing Date

Aug 5, 2022

Trademark by

FUTBOL CLUB BARCELONA

REAL MADRID CLUB DE FÚTBOL

Classification Information

Video game cartridges; downloadable video game software; video games accessories, namely, headsets for playing video games; mobile phone cases and phone screen protectors; virtual reality goggles; virtual reality glasses; virtual reality headsets; mobile phones; downloadable images in the field of sports for use as mobile phone screen savers; chargers, namely, battery chargers for use with mobile phones; mobile phone rings holders; downloadable social networking software platforms for connecting and messaging users for use in social networking; downloadable mobile applications software for connecting and messaging users for use in social networking; downloadable e-commerce software for allowing users to conduct electronic business transactions via a global computer network; downloadable computer software that enables individuals, groups, companies and brands to create and maintain online profiles and interact with online communities for marketing purposes; downloadable virtual reality software for sports entertainment; downloadable virtual reality game software; downloadable virtual reality simulation software for sports entertainment; downloadable augmented reality software for use on mobile devices to integrate electronic data into real-world environments for object tracking, motion control and content visualization in the field of sporting events; downloadable virtual reality software for training simulation in the field of soccer; downloadable communications software to connect users of computer networks; downloadable software to create and manage social media profiles and user accounts; downloadable software to create, manage and access groups within virtual communities; downloadable software using artificial intelligence for machine learning; downloadable software for use in content and database management; downloadable computer software for personal information management; downloadable software for managing cryptocurrency transactions using blockchain technology

Electrical and Scientific Apparatus

Clothing, namely, footwear and headwear; sportswear, namely, athletic shirts, athletic jerseys, athletic shorts, and athletic pants; headbands; bathrobes; bathing suits; bathing caps; underwear; athletic footwear, namely, soccer boots, soccer cleats, and sneakers; hats; baseball caps; gloves; waterproof jackets; stockings; socks; neckerchiefs; scarves

Clothing

Education services, namely, providing lessons, classes, and instruction in the field of sports; sports training services in the field of soccer; entertainment services, namely, sports tournaments and exhibitions; sports and cultural activities, namely, organizing, arranging, and conducting soccer tournaments and soccer games; sports photographic services; video editing services for events; special effects animation services for film and video; photographic editing; animation production; production of sound and video recordings; videocassette production; production of sports training videos; production of videos in the field of sporting events; audio recording services for sporting events; video editing services for sporting events; video production services; publishing books and electronic publications in the field of sports; virtual reality arcade services; virtual reality gaming services delivered online from a computer network; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing temporary use of online virtual reality games; organizing and conducting educational conferences and seminars in the field of sports; organizing soccer exhibitions and competitions; provision of online non-downloadable electronic publications, namely, magazines, newsletters and periodicals in the field of sports; gambling or betting services; entertainment services, namely, providing online multiplayer video games; ticket reservation and booking services for educational, entertainment, and sporting events; entertainment services, namely, providing online non-downloadable virtual products, namely, virtual clothing, footwear and headgear

Education and Entertainment