MAX & THE FLIXY CATS
Mark Identification

MAX & THE FLIXY CATS

Serial Number

85803335

Filing Date

Dec 14, 2012

Registration Date

Mar 6, 2018

Trademark by

MICHAEL MCNEILLY

Active Trademark

Classification Information

Audio and video recordings in the nature of computer game programs and electronic game programs; downloadable electronic game programs; musical sound recordings; protective carrying cases for cell phones, portable computers, laptops and music players; mouse pads, decorative magnets

Electrical and Scientific Apparatus

Art prints, art pictures, greeting cards, clipboards

Paper Goods and Printed Matter

Pet clothing, tote bags

Leather Goods

Beverageware, thermal insulated containers for food or beverages

Housewares and Glass

Clothing, namely, t-shirts, shirts, sweatshirts, tank tops, tops, bottoms, underwear, headwear, baby bodysuits, pajamas, aprons and wearable blankets in the nature of blankets with sleeves

Clothing

Toys and playthings, namely plush toys

Toys and Sporting Goods

Online ordering services in the field of magnets, greeting cards, clipboards, art prints, clothing for men, women and children, headwear, pet clothing, blankets, pillows, magnets, mouse pads, covers and carrying cases for computers and mobile computers, beverageware, thermal insulated containers for food or beverages, lunch bags, and tote bags; production and distribution of advertising commercials and public service announcements in the field of health, safety, wellness, hunger, education and children's issues

Advertising and Business

Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; production of animated and live action ongoing programs, for feature film and film shorts; entertainment services, namely, providing online electronic games; entertainment services, namely, providing a website featuring non-downloadable pre-recorded animated short films, film clips, and television shows; entertainment services, namely, providing computer and video games; art exhibitions; production of music; production of computer and video game software; entertainment services, namely, multimedia production services

Education and Entertainment