Entertainment services in the nature of creation, development, and production of television programming; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, non-downloadable ringtones, pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; Entertainment services, namely, personal appearances by a live actor or costumed character; Entertainment services, namely, production and distribution of ongoing television programs in the field of children's and family entertainment; Entertainment services, namely, providing information by means of a global computer network in the fields of celebrities, entertainment, and popular culture; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing ongoing television programs in the field of children's and family entertainment content via a global computer network; Entertainment services, namely, providing ongoing webisodes featuring animated children's and family entertainment characters and content via a global computer network; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of children's and family entertainment and social gatherings for children; Educational and entertainment services, namely, a continuing program about children's, adolescent and teen subjects accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, providing on-line interactive children's stories
Education and Entertainment