Entertainment services provided on-line by means of global and local area networks, namely, providing information regarding interactive computer game software, interactive video game software and interactive computer games and interactive video games, all on-line by means of global and local area networks; providing news and information programming in the field of entertainment relating to interactive computer game software and interactive video game software over an electronic network; providing news programming in the field of entertainment relating to science fiction over an electronic network; fan club services; and providing interactive non-downloadable computer game software over an electronic network
Education and Entertainment