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Mark Identification

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Serial Number

98030165

Filing Date

Jun 6, 2023

Trademark by

LINCOLN HOLDINGS LLC

Classification Information

Downloadable computer programs for delivering and viewing sports, e-sports and entertainment programming, content, and information, and for participating in social networks; Downloadable audio, video, and audiovisual files and recordings featuring sports, e-sports and entertainment programming, content, and information

Electrical and Scientific Apparatus

Advertising, marketing, and promotional services; Production of advertising matter and commercials; Advertising services, including promotion of products and services of third parties through sponsorship arrangements and license agreements relating to sports teams, sports and e-sports events

Advertising and Business

Broadcasting of television, radio and internet programs; Mobile media services in the nature of electronic transmission, broadcasting and Internet broadcasting, video and audio streaming via the Internet, and video on demand delivery of audio, video and multimedia sports, e-sports and entertainment programming, content and information via the Internet, wireless communication, electronic communications networks and computer networks

Telecommunications

Entertainment services, namely, providing programming, content, and information, namely, ongoing television programs, radio programs, videos, photographs, news, information, and multimedia content in the fields of sports, e-sports, video game events and entertainment; Entertainment services, namely, production and distribution of television, radio, video, and audio programming in the fields of sports, e-sports and entertainment; Production and co-production of sports, e-sports and entertainment events, concerts, conventions and exhibitions for public exhibition for entertainment purposes via television, radio, and Internet; Providing a website featuring sports and entertainment programming, content and information, namely, ongoing television programs, radio programs, blogs, commentary, videos, photographs, news, information and multimedia content; Entertainment services, namely, conducting contests

Education and Entertainment

Providing temporary use of non-downloadable computer programs for delivering and viewing sports, e-sports and entertainment programming, content, and information and for participating in social networks

Computer and Scientific