LUPO WORLD
Mark Identification

LUPO WORLD

Serial Number

87517340

Filing Date

Jul 6, 2017

Registration Date

Jan 8, 2019

Trademark by

UNSERIOUS OY

Active Trademark

Classification Information

Merchandise bags; Educational publications, namely, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, story books, puzzle books, printed puzzles, teacher guides, manuals, posters and educational booklets in the field of creativity, empathy and teamwork skills

Paper Goods and Printed Matter

Board games; Card games; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Game cards; Game equipment set sold as a unit comprised primarily of a playing board and playing cards and also including rules of play, dry erase boards and erasers, markers, a timer and T-shirts; Children's educational toys for developing creativity, empathy and teamwork skills; Educational card games; Electronic interactive board games for use with external monitor; Playing cards for business training; Printed positionable toys for use in children's board games; Promotional game cards

Toys and Sporting Goods

Training services in the field of creativity, empathy and teamwork skills; Business training consultancy services; Business education and training services, namely, developing customized leadership and executive development programs, providing executive coaching services, and providing business education programs to employees and executives; Education services, namely, training educators in the field of creativity, empathy and teamwork skills and providing curricula in connection therewith; Education services, namely, training educators to teach through service learning and civic engagement and providing curricula in connection therewith; Education services, namely, providing career re-training creativity, empathy and teamwork skills in the fields of new professions; Education services, namely, providing online cognitive assessments and training programs that help identify cognitive strengths and weaknesses of an individual; Educational services, namely, conducting classes, seminars, conferences, workshops, retreats, camps and field trips in the field of creativity, empathy and teamwork skills and distribution of training material in connection therewith; Educational services, namely, developing and conducting workouts, workshops, presentations, retreats, and personal training in right-brain fitness; Educational services, namely, offering of assessments and surveys in the field of educator training and performance for the purpose of improving teaching procedures; Educational services, namely, online training in connection with all aspects of the federal government's Universal Service Fund Program for Schools and Libraries; Educational services, namely, providing training of teachers for certification in the field of creativity, empathy and teamwork skills; Educational services, namely, providing a learning and innovation center featuring fully customized leadership, motivational, educational, and brainstorming training; Educational services, namely, providing web-based and classroom training for certification of teachers and continuing education for teachers and principals; Educational services, namely, teacher training in the field of creativity, empathy and teamwork skills provided on a real-time basis during classroom instruction; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring creativity, empathy and teamwork skills; Entertainment services, namely, providing an on-line board game; Membership club services, namely, providing training to members in the field of creativity, empathy and teamwork skills; Providing on-line card games

Education and Entertainment