Mark Identification

LUCAS LEARNING

Serial Number

98663164

Filing Date

Jul 23, 2024

Trademark by

THE GEORGE LUCAS EDUCATIONAL FOUNDATION

Classification Information

Downloadable software in the field of education, namely, software for project-based learning and educational simulations; downloadable multimedia files, namely, audio, video, and text files featuring educational content; downloadable educational software that enables users to access, interact with, and complete project-based learning activities; downloadable mobile applications for project-based learning and educational simulations; computer software for the administration, tracking, and display of educational performance; computer programs and software for instructing and teaching featuring interactive curriculum for students, namely, instructions, lectures, classes, and exercises in the fields of arts, math, science, and humanities, downloadable from the Internet to computers and wireless mobile devices; downloadable electronic publications, namely, newsletters, lesson plans, educator guides, informational circulars, and educational materials in the field of learning and education; downloadable interactive curriculum in the fields of arts, humanities, math and science for educators via the internet

Electrical and Scientific Apparatus

Educational services, namely, developing and providing interactive, project-based learning experiences and educational simulations for K-12 students targeted at specific subject areas including science, mathematics, humanities, and the arts; providing information and interactive tools in the fields of team teaching, curriculum planning, project-based learning, immersive simulations, video-based learning, assessment, student motivation, and social and emotional learning techniques for students, educators, schools, and communities; providing an interactive website tailored to students and educators in specific subject areas including science, mathematics, humanities, and the arts; educational services, namely, providing instructions, lectures, classes, and practice exercises in the fields of arts, math, science, and humanities available online; educational services, namely, developing interactive curriculum for educators; educational services, namely, providing online non-downloadable interactive curriculum in the fields of arts, humanities, math and science for educators via the internet; educational services, namely, providing online educational workshops, seminars, and webinars in the field of learning and education for educators; online non-downloadable publications, namely, newsletters, lesson plans, educator guides, and informational circulars, and educational materials in the field of learning and education; providing a website featuring information on topics related to learning and education, namely, team teaching, curriculum planning, project-based learning, simulation-based learning, assessment, student motivation, and social and emotional learning techniques for educators; providing learning tools and resources in the nature of online resource guides in the field of learning and education; providing online information on education; providing an interactive website featuring information on topics related to learning and education, namely, team teaching, curriculum planning, project-based learning, simulation-based learning, assessment, student motivation, and social and emotional learning techniques for educators

Education and Entertainment

Scientific and technological services, namely, the development and design of software for project-based learning and educational simulations; research and development of new products in the fields of educational technology; providing online non-downloadable software for creating, managing, and operating project-based and simulation-based educational programs; hosting of digital content online, including providing a platform for electronic publications, interactive tools, and educational materials in the fields of arts, humanities, mathematics, and science education; computer services, namely, hosting, managing, developing and maintaining a web site featuring a web-based curriculum for students featuring courses, instructions, lectures, classes, and exercises in the fields of arts, math, science, and humanities; application services, namely, hosting, managing, developing and maintaining applications and software for wireless delivery of content to mobile electronic devices featuring interactive curriculum for students in the fields of arts, math, science, and humanities; computer services, namely, providing temporary use of on-line non-downloadable computer software for instructing and teaching featuring interactive curriculum for students, namely, instructions, lectures, classes, and exercises in the fields of arts, math, science, and humanities

Computer and Scientific