87467502
May 30, 2017
Aug 10, 2021
Active Trademark
Computer game programmes downloadable via the Internet; Computer game software for use on mobile and cellular phones; Downloadable computer game programs; Downloadable e-books in the field of learning technologies; Downloadable electronic books in the field of education; Downloadable electronic game software for use on mobile devices; Downloadable electronic publications in the nature of books in the field of social sciences; Downloadable mobile applications for instruction in the fields of science, technology, engineering, and mathematics (STEM); Downloadable software in the nature of a mobile application for instruction in the fields of science, technology, engineering, and mathematics (STEM) education; Electronic game software for cellular telephones
Electrical and Scientific ApparatusBook publishing; Desktop publishing for others; Education services, namely, providing non-downloadable webinars in the field of science, technology, engineering, art, and mathematics (STEAM); Education services, namely, providing on-line seminars in the field of science, technology, engineering, art, and mathematics (STEAM) education; Education services, namely, training educators in the field of science, technology, engineering, and mathematics (STEM) and providing curricula in connection therewith; Educational services, namely, conducting workshops, conferences, and seminars in the fields of embodied cognition, cognitive science, cognitive research, and professional development and distribution of training materials in connection therewith; Educational services, namely, developing curriculum for educators; Educational services, namely, developing curriculum for others in the field of science, technology, engineering, art, and mathematics (STEAM); Educational services, namely, offering of assessments and surveys in the field of educator training and performance for the purpose of improving teaching procedures; Providing on-line magazines in the field of education; Providing on-line publications in the nature of journals in the field of social sciences; Research in the field of education
Education and EntertainmentConsulting in the field of designing virtual reality (VR) software; Consulting services in the field of the design of robotics; Graphic design services; Product development consultation; Research and development of advanced learning technologies and teaching methods
Computer and Scientific