LOLA SLUG
Mark Identification

LOLA SLUG

Serial Number

79294900

Filing Date

Apr 14, 2020

Registration Date

Jun 7, 2022

Trademark by

GIULIA OLIVARES

Active Trademark

Classification Information

Information technology and audio-visual, multimedia and photographic devices, namely, recorded and downloadable interactive and educational electronic books featuring children's stories, children's interactive educational electronic books recorded on computer media, recorded computer game software for children, recorded animated cartoons, devices and apparatus for recording, transmission, or reproduction of sound, video, data and messages, computers, tablet computers, smartphones, devices to record, transmit, and reproduce animated cartoons, interactive and educational cartoons, namely, video disks and video tapes with recorded animated cartoons, pre-recorded digital media devices featuring cartoon characters, animated cartoons, recorded interactive and educational book apps and entertainment apps for children, excluding gaming apparatus, digital audio and video recorders and players, cameras, digital photograph viewers, 3D digital photograph viewers, video players and wearable activity trackers in the nature of kids activity trackers; optical devices, enhancers and correctors, namely, reading rulers designed for beginning readers and for people with dyslexia; recorded content, namely, recorded and downloadable interactive and educational book and game software applications for children, recorded and downloadable music, animated cartoons, recorded nonprinted children's stories, puzzles and games, and non-printed pictures and motion pictures featuring fictional characters for children, recorded and downloadable cartoon characters, virtual pets and virtual toys for use in virtual environments created for educational and entertainment purposes; computer programs for video and computer games, namely, recorded interactive and educational book and game software applications for children, recorded and downloadable programs for video and computer games, recorded and downloadable cartoon characters, virtual pets and virtual toys for use in virtual environments created for educational and entertainment purpose; recorded games software; recorded games software contained on cartridges; Downloadable computer programs for video and computer games; recorded and downloadable games software for use with video game consoles; downloadable game software for mobile phones; recorded and downloadable computer game software for use with on-line interactive games; recorded and downloadable games software; recorded computer game software for use on mobile and cellular phones; computer game software downloadable from a global computer network; video game discs; video game cartridges; computer games programmes downloaded via the internet; memory cards for video game machines; pre-recorded laser discs featuring games; audio recordings, featuring music, children's fictional stories and games, interactive books for children and spoken words in the field of kids' education and entertainment; blank audio tapes; compact discs featuring interactive and educational book and game application software for children; videodiscs featuring interactive and educational books and game application software for children, animated cartoons, children's stories and motion pictures for children, and shows in the field kids' education and entertainment; dvds featuring interactive and educational book and game application software for children, animated cartoons, children's stories and motion pictures for children, and shows in the field kids' education and entertainment; blank compact discs; downloadable video recordings featuring interactive and educational books and game application software for children, animated cartoons, motion pictures and tv shows in the field of children education and entertainment, interactive educational stories, books and games for children; downloadable musical sound recordings; Electronic publications, namely, interactive and educational book and game application software for children featuring animated characters recorded on computer media; Recorded computer programs for editing images, sound and video; Recorded animation software; mp3 players; Downloadable podcasts in the field of children's education and entertainment; cases adapted for notebook computers; carrying cases for cellular phones; Video disks and video tapes with recorded animated cartoons; cinematographic films featuring animated cartoons; holographic images, namely, animated cartoons and non-printed images formed by the interference of light beams from a laser or other coherent light source; downloadable image files, namely, downloadable cartoons, downloadable pictures in the fields of fictional characters for children's education, amusement and entertainment, downloadable and printable children's arts and crafts paper kits, downloadable and printable flash cards; recorded computer software for processing images, graphics, audio, video and text; digital signal processing apparatus; blank data storage devices, namely, Compact Disc, DVD and digital optical disks, SD cards; blank data processing equipment, namely, Compact Disc, DVD and digital optical disks, SD cards; image intensifiers; computers; tablet computers; smartphones; video recordings featuring stories, games and activities for children; entertaining videotapes recorded with animated cartoons, children's stories, motion pictures and television shows in the field of children education, amusement and entertainment; smartwatches; Computer peripherals; protective helmets for children; protective helmets for sports; spectacles; sunglasses; 3d spectacles; smartglasses; cases for spectacles and sunglasses; recorded computer software, for children's education and entertainment; recorded computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images and moving pictures; recorded software and applications for mobile devices for children's education and entertainment; educational mobile applications, namely, interactive books and games for children; mechanisms for coin-operated apparatus for children's game machines; headsets for virtual reality games; Simulators for the steering and control of vehicles and for electronic sports training, and downloadable virtual and augmented reality software for simulating fictional worlds exploration, for playing computer games and for children's education and entertainment; recorded virtual and augmented reality software for children's education and entertainment; sensors for virtual and augmented reality; data gloves; head-mounted augmented reality display devices; instructional and teaching apparatus and instruments, namely, interactive books and games for children, electronic interactive whiteboards, teaching apparatus in the nature of recorded software to meet the special learning needs of kids and students with learning disabilities; blocks used as teaching aids for visualization of mathematical, geometrical, design and literacy concepts for toddlers and children; pads and fittings for all the aforesaid goods, namely, audio, video and computer apparatus, covers, protective screen covers, shells, cables, chargers, batteries, trackpads, cameras, keyboards, headphones and computer peripheral devices all adapted for use with smartphones, tablet computers, computers, smartwatches, and audio, video apparatus

Electrical and Scientific Apparatus

Paper and cardboard; printed matter, namely, books, booklets, drawing and coloring books, comic books magazines, activity books, teacher guides, manuals, in the fields of game design, children's illustration, education and entertainment; children's arts and crafts paper kits, printed alphabet chart and cards, educational learning cards, flash cards, activity cards, crosswords and printed puzzles, printed speech and language cards to enhance speech and language skills, origami folding paper; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; office requisites, namely, pens and pencils, fiber-tip markers, highlighting markers, book markers, staples for offices, elastic bands for office, office glues, office binders, paper-clips and paper-clip holders, thumbtacks, adhesive materials for office use, pencil cases and boxes, stands for writing implements, plastic or paper envelopes for merchandise packaging and paint brushes; Printed instructional, educational, and teaching materials in the field of children's education and entertainment and of illustration, game design and programming for hobbyists, artists and developers; posters; comic books; printed comic strips; collectable trading cards; calendars; activity books; magazines in the field of children's education and entertainment; colouring books; address books; notebooks; invitation cards; diaries; tablecloths of paper; bookmarkers; artists' materials, namely, paint applicators, paint palettes, glitter for stationery purposes, canvas panels for artists and for printing, colored craft and art sand, molds for modeling clays as artists' materials, modeling clay for children, polymer modelling clay, gesso, namely, plasters in the nature of artists' materials, artists' pastels, pens and pencils, artists' charcoal, artists' brushes, artists' easels, electrical wood burning artists' pens, artists' sketch books, and arts and craft paint and clay kits; gift wrap paper; paper gift tags; gift bags; holiday cards; table napkins of paper; paper party bags; postcards; albums for stickers; pencil sharpeners; series of fiction books; books for children; iron-on transfers; school supplies, namely, blackboards, blackboard eraser and drawing materials for blackboards, glue for stationery or household use, writing implements, drawing instruments, cases for drawing instruments, ink for writing instruments, pencils, pens, pencil cases and boxes, stands for writing implements, bookmarks, reading guide strips, reading easels, school writing books, books in the field of children's education, paint brushes; office stationery; office paper stationery; books in the fields of children's education and entertainment, of illustration, game design and programming for hobbyists, artists and developers, and of literacy training; pens; pencils; pen boxes; Drafting rulers; rubber erasers; printing type; blank journals; Printed publications, namely, brochures, booklets, and teaching materials in the fields of children's education and entertainment, of illustration, game design and programming for hobbyists, artists and developers, and of literacy training; pamphlets in the field of children's education and entertainment; manuals in the fields of children's education and entertainment of illustration, game design and programming for hobbyists, artists and developers, and of literacy training; printing blocks; Sealing stamps; rub down transfers; squares for drawing; Plastic film for use as wrapping and packaging material for general use; paper party decorations; paper cake decorations; brochures in the field of children's education and entertainment, of illustration, game design and programming for hobbyists, artists and developers, and of literacy training; bibs of paper; table linen of paper; drawer liners of paper, perfumed or not; adhesive note paper; adhesive wall decorations of paper, namely, decals and stickers; table runners of paper; bunting of paper; paper tissues; mats of paper for drinking glasses; place cards; place mats of paper; school cones, namely, a large cone-shaped container made of paper or cardboard sold empty; papier mâché; Printed sewing patterns; drawings; Printed materials in the nature of decals for to decorate furniture surfaces and furniture elements and personal items and for to decorate surfaces and elements of electronic devices; pictures; Pop-up books in the field of children's education and entertainment; works of art and figurines of paper and cardboard, and architects' models

Paper Goods and Printed Matter

Toys, games, playthings and novelties, namely, interactive and educational books and electronic games for children, children's multiple activity toys and games as sold as a unit with printed books, children's multiple activity toys and games as sold as a unit with electronic interactive books, electronic games for children, electronic games for the teaching of the children, toys and games featuring cartoon characters, interactive virtual toy-pets and virtual toys for children, paper dolls, dolls and play-sets therefor, toy action figures and accessories therefor, rubber and plastic character toys, attachable, wearable, magnetic toy figurines; electronic games apparatus, for interactive and educational books and electronic games, electronic educational game machines, electronic games for the teaching of the children, electronic game playing apparatus for interactive and educational books, virtual toys and virtual toy-pets for children; Modeled plastic toy figurines; dolls for playing; dolls' clothes; doll accessories; amusement game machines; amusement machines, automatic and coin-operated; games adapted for use with television receivers; card games; video game consoles; electronic educational teaching games, namely, interactive books for children, electronic games for the teaching of the children, children's multiple activity games sold as a unit with printed books and with interactive electronic books; inflatable toys; toys adapted for educational purposes, namely, interactive books for children and toddlers, and children's educational toys for developing hand-eye coordination and fine motor, cognitive, language, counting, literacy, musical, creativity, artistic, logical thinking, balance, and emotional skills, children's multiple activity toys sold as a unit with printed books and with interactive electronic books, and with electronic games; toy whistles; musical toys; Baby rattles; electronic toys, namely, electronic learning toys, talking electronic press-down toys, electronic action toys, electronic educational game machines for children, electronic games for the teaching of the children, virtual toys and virtual toy-pets for children, interactive electronic books and games for children; puzzles; toys sold in kit form, namely, miniature models and accessories, toy building blocks, children's kits for building plush and stuffed toys, puppets, dolls and action figures and for building toy jewellery; crib toys; children's playhouses; toy household apparatus; doll house furnishings; toy cookware; miniatures for use in games, namely, miniature models and accessories; paper party hats; confetti; construction toys; costume masks; carrying cases specially designed for portable games; infants' swings; swimming floats for recreational use; articles of clothing for toys; toy jewellery; toy furniture; toy vanity cases; toy scooters; Roller skates, ice skates, and skateboards; toy pushchairs; toy dough; animal replicas as playthings; toy robots; toy tableware; toy sewing sets; play mats incorporating infant toys; swimming kick boards; toy tricycles for infants; children's ride-on toy vehicles; hand puppets; stuffed puppets; toy figures capable of transforming into various shapes; positionable toy figures; toy environments for use with action figures; playsets for action figures; smart toys, namely, a toy which effectively has its own intelligence by virtue of on-board electronics, interactive games for children, smart plush toys and smart robot toys, virtual toys and toy-pets for children; children's multiple activity toy; board games; parlour games; role playing games; skill and action games, namely, interactive and educational games for children, puzzles (except crossword puzzles), action skill games, hand-held, non-electronic skill games, electronic games for the teaching of the children, toddlers and children's educational games for developing hand-eye coordination and fine motor, cognitive, language, counting, literacy, musical, creativity, artistic, logical thinking, balance, and emotional skills; portable games and toys incorporating telecommunication functions, namely, electronic games for children, hand-held video game consoles for playing computer games, hand-held units for playing video games, electronic education game machines for children, electronic games for the teaching of the children, portable handheld game consoles incorporating telecommunication functions; fairground and playground apparatus, namely, ball pool, slides, huts, swing seat; sporting articles and equipment designed for children, namely, balls, hoops, ropes, skittles, knee pads and elbow pads for athletic use; Christmas tree ornaments and decorations, except confectionery and electric Christmas tree lights and artificial Christmas trees; hand held units for playing video games; electronic games, namely, interactive books for children and electronic games for the teaching of the children; video game joysticks; video game machine cases; home video game machines; gamepads, namely, video games controllers, player-operated electronic controllers for video game machines; structural parts and fittings of all the aforesaid

Toys and Sporting Goods

Entertainment, namely, live entertainment performances by artists in the nature of custom drawing for others, provision of non-downloadable interactive and educational books and games for children, entertainment in the nature of live and on-line performances by fictional characters for kids, conducting programs featuring recreational activities, literacy and tech training, art events, and sporting events for children, organizing and conducting athletic competitions, and games in the field of toddlers and children's preschool and primary education; provision of on-line entertainment, namely, of on-line interactive stories, motion pictures, images, animated cartoons, puzzles and games for children, interactive and educational book and non-downloadable game application software for children, on-line television shows, multimedia entertainment content for children, on-line non downloadable game software for children and virtual reality interactive environments for children, provision of a website featuring games, toys and puzzles for children, featuring non-downloadable game software, featuring interactive stories for children, providing an internet website portal featuring advice for educators in the fields of pedagogy and of stories, games and multimedia content for children; providing on-line information in the field of computer gaming entertainment; provision of on-line computer games; Provision of information relating to multimedia entertainment software production services; computer and video game amusement services, namely, organizing and conducting athletic competitions, and games in the field of toddlers and children's preschool and primary education, providing virtual environments in which children can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, entertainment services in the nature of development, creation, production, distribution, and post-production of animated cartoons, motion pictures, television shows and multimedia entertainment content, entertainment services, in the nature of providing virtual environments in which users can interact for recreational, leisure or entertainment purposes, producing, distributing and conducting programs featuring recreational activities, literacy and tech training, art events, and sporting events for children, providing on-line resource guides for relatives concerning children in the fields of education, recreation, and entertainment, providing advice and information in the field of educational and entertainment activities and events for children, providing on-line interactive children's stories, on-line border games, providing images and text featuring animal stories and pictures on-line and in mobile wireless form, and via mail or e-mail; electronic games services provided via a global computer network; providing on-line non downloadable game software, interactive and educational book and game application software for children, providing virtual environments in which users can interact for recreational, leisure, entertainment, or education purposes, providing on-line resource guides for relatives concerning children in the fields of education, recreation, and entertainment; Production of television programs; provision of entertainment services, namely, production of animated cartoons and series of short shows featuring fictional characters for children through the media of television; provision of entertainment services, namely, of animated cartoons and motion picture films featuring children's entertainment through the media of cine-films; Providing online non-downloadable electronic publications in the nature of electronic books in the field of children's education and entertainment; consulting services in the field of publication of books; education, namely, education services in the nature of early childhood instruction, research in the field of education, providing virtual environments in which users can interact for education purposes, providing on-line resource guides for relatives concerning children in the fields of education, recreation, and entertainment, providing advice and information in the field of educational and entertainment activities and events for children, providing a website featuring information in the fields of education and entertainment for children, providing information in the field of children's education, computer education training services, information in the field of parenting concerning education of children, education services in the nature of workshops, conferences, classes and field trips for artists, designers, programmers, hobbyists in the field of children's illustration, design, game design, programming, and publishing, provision of non-downloadable interactive and educational book apps for children; providing of training, namely, literacy, reading, and writing training in the nature of interactive and educational book apps for children designed for beginning readers and dyslexic people, computer education training services, emotional skills training in the nature of cartoon characters designed to develop kids empathy, shapes recognition and fine motor skills training in the nature of cartoons, games and video games for toddlers and children, brain training in the nature of puzzles for kids, life and online training for artists, designers, programmers, hobbyists in the fields of children's illustration, game design, programming and publishing; publication of texts; online game services namely, providing non downloadable software applications for interactive and educational books, and video games, computer games, electronic games, and interactive games for children through mobile devices; audio, film, video and television recording services; sporting and cultural activities, namely, organising community sporting and cultural events for children, organising shows and events for cultural purposes, organising cultural and arts events, providing information relating to sporting, cultural and live theatrical productions for children, organisation and provision of cultural activities in the fields of children's illustration, children books, interactive and educational books, animated cartoons, fictional characters and games for children; arranging of educational competitions; providing interactive multi-player computer games via the Internet and electronic communication networks; arranging and conducting of educational colloquiums; arranging and conducting of educational conferences; arranging and conducting of educational congresses; organization of exhibitions for cultural or educational purposes; production of entertainment in the form of a television series; film distribution; production of cinematographic films; creating animated cartoons; educational and teaching services, namely, conducting life and online classes, seminars, conferences, workshops and field trips for children and educators in the fields of interactive and educational books, games and video games for children, of children's books, books and games design, safe use of digital media, prevention of bullying and cyberbullying, pedagogy, and providing life and online brain training activities for toddlers, preschool and school aged children, and training toddlers, preschool and school aged children in the fields of logical thinking, computational thinking, tinkering, design, arts, creativity, music, math, storytelling, reading, writing, literacy, motion coordination, self-balance and emotional skills and distribution of training material in connection therewith, conducting life and online classes and field trips for artists, designers, programmers, hobbyists in the field of children's illustration, design, game design, programming and publishing; provision of instruction relating to computer programming; educational and training services relating to games, namely, conducting life and online classes, seminars, conferences, workshops, field trips in the field of games, interactive and educational books and video games for children and educators, and distribution of training material in connection therewith, providing life and online brain training games for children, providing virtual or life environments in which children can interact for education or training purposes, conducting life and online classes and field trips for artists, designers, programmers, hobbyists in the field of game design, programming and publishing; Digital video, audio, and multimedia publishing services; publication of texts and images, including in electronic form, except for advertising purposes; Music publishing services; creating animated cartoons; audio, video and multimedia production, and photography; providing on-line non-downloadable images; providing recreational areas in the nature of play areas for children; amusement park services; provision of recreational activities, namely, provision of life music, theatre shows, animated cartoons, puppet shows, interactive educational stories, interactive books, virtual and life recreational camps for children, provision of virtual reality, or augmented reality or real environments in which users can interact for recreational, leisure or entertainment purposes; organisation of events for cultural, entertainment and sporting purposes; organising events for entertainment purposes; advisory and consultancy services related to the aforementioned services; providing entertainment information services relating to any of the foregoing services

Education and Entertainment