Providing entertainment information in the fields of sports and e-sports via a website; Entertainment services, namely, providing an on-line virtual environment for viewing and participating in sports and e-sports events
Education and EntertainmentCloud computing featuring software for producing, capturing, editing, streaming, and displaying digital content, including audio, video, text, graphics, and multimedia files; Cloud computing featuring software for motion capture used to render digital avatars and virtual environments from recorded video
Computer and Scientific