LITTLE NOAH
Mark Identification

LITTLE NOAH

Serial Number

97479195

Filing Date

Jun 28, 2022

Trademark by

CYGAMES INC.

Classification Information

Downloadable game programs for mobile phones; downloadable videogame programs for commercial use; downloadable videogame programs for domestic use; downloadable computer game programs; downloadable game programs; application software, namely, recorded software for use for game programs; computer software, namely, recorded software for use for game programs; computers; computer peripherals; mobile phones; smart phones; straps, cases and covers specially adapted for mobile phones, and other parts and accessories for mobile phones, namely, chargers for mobile phones, holders adapted for mobile telephones, protective films adapted for mobile phone lenses, selfie ring lights for mobile phones and mobile phone mounts; straps, cases and covers specially adapted for smart phones, and other parts and accessories for smart phones namely, chargers for smartphones, holders adapted for smartphones, protective films adapted for smartphone lenses, selfie ring lights for smartphones and smartphone mounts; electric communication machines and instruments namely, communication modems

Electrical and Scientific Apparatus

Providing online video games via mobile phones, the Internet and other communications, and entertainment information services in relation thereto, all relating to video and computer games; providing online computer games; providing amusement facilities; providing online non-downloadable electronic publications in the nature of books and magazines in the field of gaming; showing, producing or distributing animated movies; planning, operating or holding contests in the field of online game creation; planning, operating or holding contests in the fields of online games; producing masters of CD-ROMs for games; producing masters of audio and video media excluding those regarding motion pictures, broadcasting programs, and advertisements; rental or leasing of game cartridges, magnetic discs and optical recording media on which video games are recorded; teaching knowledge on games and providing training on games, namely, providing classes and one-on-one instruction on playing video games; educational services, namely, classes and workshops in the field of animation for animators; teaching arts, sports or knowledge, namely, providing classes and workshops in the field of gaming; publication of books relating to playing games; none of the foregoing relating to musical sound recordings

Education and Entertainment