LIGHTSPEED EXPLORATION
Mark Identification

LIGHTSPEED EXPLORATION

Serial Number

97498270

Filing Date

Jul 11, 2022

Trademark by

TENCENT HOLDINGS LIMITED

Classification Information

Computer game software, downloadable; Computer game software for use on mobile and cellular phones, downloadable; Computer software applications, downloadable for the management, transmission, storage and sharing of computer game programs and electronically stored information across computer networks for downloading and use of games by users; Computer game software, recorded; Downloadable software, namely, computer programs for updating computer software in the field of games; Video game cartridges; Electronic publications, downloadable in the nature of digital magazines, newsletters, digital catalogs, digital brochures, user manuals and eBooks in the field of computer and video games; Downloadable music files; Downloadable image files containing subjects and characters within computer games videos, virtual reality worlds and the metaverse; Video disks and video tapes with recorded animated cartoons; Cinematographic film, exposed; Downloadable software for developing, designing, creating and editing metaverse and virtual reality environments; Downloadable software for developing, designing, creating and editing terrain, vegetation, buildings and landscapes within computer games and video games; Downloadable software for optimizing computer graphics performance; Downloadable software for optimizing the development of environments, landscapes, terrains, vegetation, buildings, roads and characters within computer games videos, virtual reality worlds and the metaverse; Downloadable movies featuring animated cartoons via a video-on-demand service; Downloadable digital media, namely, downloadable multimedia file containing artwork, text, audio, and video relating to computer games authenticated by non-fungible tokens (NFTs); Non-fungible token (NFT) multimedia file containing image, video, music and audio files relating to computer games authenticated by non-fungible tokens (NFTs); Downloadable software in the nature of mobile applications for gaming purpose

Electrical and Scientific Apparatus

Retail outlets in the field of computer game software, video games, computer games, game programs, downloadable games, accessories for computer games and video games, computer game and video game expansion packs, downloadable content for computer games and video games, downloadable in-game points and currency for computer games and video games; Distributorship services in the field of computer game software, video games, computer games, game programs, downloadable content for computer games and video games; Retail outlets of third-party pre-paid cards for the purchase of multimedia content and downloadable content for computer games and video games; Presentation of virtual goods, digital assets and non-fungible tokens (NFTs) on communication media, for retail purposes, namely, providing an online marketplace for buyers and sellers of goods authenticated by non-fungible tokens (NFTs); Retail outlets in the field of application software, mobile applications, computer software, computer games, video games, game programs, computer software tools; Distributorship services in the field of computer software, computer game software, video games, computer games, game programs and computer software tools; Online retail store services relating to computer software programs, application software, mobile applications, computer games, audio recordings, electronic publications, books, movies, music, videos, and tv programs

Advertising and Business

Virtual reality game services provided on-line from a computer network; Providing online computer games; Multimedia publishing and providing of online computer games; Organization of entertainment events in the nature of competitions; Organization of cosplay entertainment events; Providing on-line electronic publications in the nature of books, magazines, brochures, manuals, newsletters, journals in the field of computer and video games, not downloadable; Film production, other than advertising films; Providing on-line videos featuring computer and video games, entertainment, cultural activities, not downloadable; Providing films, not downloadable, via video-on-demand transmission services; Gaming services in the nature of conducting online computer game tournaments; Music publishing services; Electronic desktop publishing; Digital video, audio and multimedia entertainment publishing services; Virtual reality game services provided online from a computer network; Providing online entertainment in the nature of computer game tournaments; Video entertainment services, namely, providing online video games; Interactive entertainment services, namely, providing temporary use of non-downloadable interactive game; Multimedia game publishing services; Multimedia publishing of games

Education and Entertainment

Computer software design; Technical support services, namely, troubleshooting for the downloading of video games; Software as a service, namely, hosting software for use by others for recording time in computer games and video games, software for displaying in-game data and scores, software for recording computer game and video game footage, software for taking screenshots of computer games and video games, software for computer game and video game enhancers; Software development in the framework of software publishing; Installation of computer software; Graphic arts design; Research, development, design and upgrading of computer software; Software as a service (SAAS), namely, hosting software for use by others for developing computer game environments; Software as a service (SAAS), namely, hosting software for use by others for developing, designing, creating and editing virtual environments and virtual worlds, software for developing, designing, creating and editing metaverse and virtual reality environments, software for developing, designing, creating and editing terrain, vegetation, buildings and landscapes within computer games and video games; Software as a service (SAAS), namely, hosting software for use by others optimizing computer graphics performance, software for optimizing the development of environments, landscapes, terrains, vegetation, buildings, roads and characters with computer games videos, virtual reality worlds and the metaverse

Computer and Scientific