LIGAS
Mark Identification

LIGAS

Serial Number

86301253

Filing Date

Jun 5, 2014

Registration Date

Dec 15, 2015

Trademark by

MAYORDOMO ANGEL FIGUEROA

Classification Information

Downloadable software accessible via the global computer network for managing and organizing sports related information for the individual players and the competitions the teams participate in; downloadable software in the nature of a mobile application for notifications, messaging, e-mail, social networking, and virtual calendars for individuals and organizations for purposes of communication, collaboration, organization, and social networking all related to players and teams in sports competitions; computer application software for mobile phones, mobile devices and computers, namely, software for the interactive management of information and organization of activities for players and teams in sports competitions; software for the collection, editing, organizing, modifying, transmitting, storing and sharing data and information related to sports; Application Programming Interface (API) for software for data retrieval, upload, download, access and management of data; computer software for uploading, downloading, accessing, posting, displaying, tagging, blogging, streaming, linking, sharing and transmitting electronic media or information via computer and communication networks; software for providing electronic bulletin boards and online forums for transmission of messages among users of mobile devices such as phones and tablets with respect to sports

Electrical and Scientific Apparatus

Compilation and systematization of data in a central file, data processing services for others, collection and systematization of data in a central file for information about topics related to players and teams in sports competitions; Compiling of information into computer databases for information about topics related to players and teams in sports competitions; database management

Advertising and Business

Non-downloadable software accessible via the global computer network for managing and organizing sports related information for the individual players and the competitions the teams participate in; designing and developing software applications and components for the individuals and teams involved in sports competitions for use with mobile and stationary consumer electronic devices, namely, mobile phones, handheld computers, portable and handheld digital electronic devices, handheld communication devices, electronic handheld units, telephones, smartphones, personal digital assistants, computers, computer networks and global communication networks; electronic data storage

Computer and Scientific