LETRABOTS
Mark Identification

LETRABOTS

Serial Number

79355509

Filing Date

Apr 12, 2022

Trademark by

CICABOOM ENTERTAINMENT S.R.L.

Classification Information

Downloadable computer software featuring virtual products, namely, computer programs concerning toys, publications, magazines, brochures, footwear, clothing, headwear, eyewear, shoes, sporting bags, backpacks, sports equipment, art, and accessories in the nature of t-shirts, jewelry, collectible cards and board games for use online and in online virtual worlds; downloadable image files and video recordings containing games, toys, publications, magazines, brochures, clothing, shoes, headgear, handbags, sports bags, backpacks, eyewear, art objects, authenticated by non-fungible tokens (NFTs); downloadable software for interactive games for use via a global computer network and via various wireless networks and electronic devices; downloadable computer software for engaging in social networks and interacting with online communities in the field of games, videogames, toys and entertainment; downloadable computer software for accessing and streaming multimedia entertainment content; downloadable computer software for providing access to an online virtual environment; downloadable computer software for creating, producing, and editing animated and non-animated digital designs and characters, avatars, digital overlays, and skins for access and use in online environments, online virtual environments, and extended reality virtual environments; near-field communication tokens in the nature of blank near field communication (NFC) tags for use in connection with games, videogames, toys and entertainment

Electrical and Scientific Apparatus

Playing cards; trading cards for games; table-top games; boxes and cases for playing cards and for game accessories; parlour games; game boards for trading card games; games and playthings, namely, board games, action skill game, manipulative games, strategic games; skill and action games, namely, action skill games; toy figures; children's multiple activity toys; stuffed toys and jack-in-the-boxes; game pieces, namely, three dimensional modular pieces for assembly to resemble miniature terrain; checkers pieces; badminton sets; play balloons; baseball bats; bathtub toys; beach balls; balls for games; learning blocks for learning games; bowling balls; bubble making wand and solution sets; catcher's mitts; chess games; dice; toy figures and trading cards for games; toy models; children's toy imitation cosmetics; Christmas stockings; decorations for Christmas trees in the nature of Christmas tree ornaments other than confectionery and electric Christmas tree lights; collectable toy figures; cot mobiles in the nature of crib mobiles; crib toys; disc-type toss toys; dolls and accessories therefor; dolls' clothes; doll playsets; electric action toys; fishing tackle; golf club shafts; golf gloves; golf ball markers; hand held units for playing electronic games; hockey pucks; in-line roller skates; mosaic puzzles; sling shots; kites; magic tricks; clockwork toys; toys in the form of music boxes; musical toys; party favors in the nature of small toys; party games; plush toys; punching bags; puppets; roller skates; rubber balls; skateboards; snowboards; snow globes; soccer balls; spinning tops; squeeze toys; teddy bears; tennis balls; molded plastic toy action figurines; toy bucket and shovel sets; toy furniture; toy vehicles; toy scooters, cars, lorries, bicycles and vehicles; toy model and hobby craft kits for making toy robot and fantasy characters; toys incorporating money boxes; toy clocks and watches; water squirting toys; wind-up toys; spools for throwing, incorporating coiled string which unwinds and rewinds returning the spool to the hand being yoyos; paper party hats; swimming jackets; toy robots; transforming robotic toy vehicles; toy animals; electronic motor driven toy animals; balls and balloons for games and sports; inflatable swimming pools for recreational use; tables for table tennis; games and toys incorporating NFC (near field communication) technology, namely, trading card games, video game machines and playthings in the nature of board games, card games and collecting games

Toys and Sporting Goods

Online retail store services featuring virtual products, namely, toys, publications, magazines, footwear brochures, clothing, headwear, optical goods, bags, sports bags, backpacks, sports equipment, art and accessories in the nature of t-shirts, jewelry, collectible cards and board games for use online and in online virtual worlds

Advertising and Business

Entertainment services, namely, providing online non-downloadable virtual goods in the nature of toys, publications, magazines, brochures, accessories in the nature of t-shirts, jewelry, collectible cards and board games, drawings in the nature of digital artwork and animated and non-animated on-line virtual non-downloadable characters, avatars, digital overlays in the nature of digital clothing, digital parts of robots, digital parts of cars or digital parts of machinery and skins, footwear, clothing, headgear, eyewear, handbags, sports bags, backpacks, sports equipment, art for use in virtual environments; virtual reality game services and providing online non-downloadable interactive games provided on-line by a global computer network and through various wireless networks and electronic devices; entertainment services, namely, providing of online non-downloadable game software and online video games; entertainment services, namely, providing of online virtual environments in which users can interact for recreational, amusement, or entertainment purposes; entertainment services, namely, providing of an online virtual environment concerning the streaming of entertainment content and live streaming of entertainment events; entertainment services in the form of organizing, staging, and hosting virtual shows and social entertainment events

Education and Entertainment

Providing temporary use of online non-downloadable software for creating, producing, and editing games, toys, animated and non-animated designs and characters, publications, magazines, brochures, avatars, digital overlays, and skins for access and use in online environments, online virtual environments, and extended reality virtual environments; providing temporary use of online non-downloadable game software; providing information on virtual reality gaming software via an interactive website

Computer and Scientific