KUNISPORTS
Mark Identification

KUNISPORTS

Serial Number

79383133

Filing Date

Sep 22, 2023

Trademark by

SLAK ESPORTS EUROPA S.L.

Classification Information

Computers; computer keyboards; computer monitors; computer mice; wireless computer mice; downloadable educational computer application software for providing instruction in setting up electronic sports competitions, for improving player skill in e-sports through gaming exercises and activities; downloadable computer application software for use in creating, organizing and managing e-sports games, competitions and teams; downloadable training software for setting up electronic sports competitions, improving skill in e-sports, creating, organizing and managing e-sports games, competitions and teams; earphones; wireless headphones; sound reproduction apparatus; spectacles

Electrical and Scientific Apparatus

T-shirts; clothing jerseys; sweatshirts; blousons; coats; scarves; caps being headwear; polo shirts; shirts; trousers; Bermuda shorts; swimsuits; socks; parkas; shoes; sports shoes; flip flops being footwear; hats; all these goods in connection with a sports team

Clothing

Arranging and conducting e-sports competitions for players of online games and computer games; entertainment services in the nature of providing competitions for teams of professional athletes competing in e-sports tournaments; providing information relating to online electronic computer games; education and entertainment services, namely, teaching, training, courses, and seminars in the field of computer games, including online games, especially of team games; organization of demonstrations for computer games, including online games, namely, organization of educational demonstrations in the field of computer games, including online games, organization of entertainment in the nature of live performances by professional e-sports athletes featuring demonstrations of playing of computer games including online games; arranging of scholarships services, namely, organizing and conducting electronic sporting events for the purpose of helping participants earn a college scholarship in their respective electronic sport; arranging of cultural exhibition services for educational purposes, in particular in relation to computer games, including online games; production of radio and television programs, films and videos, all in the field of computer games, including online games, and entertainment services in the nature of live performances by professional electronic sports athletes to be featured on radio and television programs, films and videos relating to computer games, including online games; production and provision of online non-downloadable videos featuring sports competitions, television shows featuring sports competitions, and theater programs provided at performance venues, as well as of non-downloadable films, video films and other similar audiovisual works in the nature of non-downloadable audio and visual recordings featuring sports competitions; production and provision of online blogs featuring sports competitions for entertainment purposes; performing television and theater programs, with or without the use of new media technologies, namely, production of television programs and theater productions featuring performances which may make use of new media technologies

Education and Entertainment