KLIXTERS IT PAYS 2 PLAY
Mark Identification

KLIXTERS IT PAYS 2 PLAY

Serial Number

88932789

Filing Date

May 26, 2020

Registration Date

Nov 8, 2022

Trademark by

KLIXTERS INC.

Active Trademark

Classification Information

Downloadable software in the nature of a mobile application for earning digital currency which may be used for goods or services, such digital currency having been awarded or earned as part of sweepstakes and contests, and for conducting online searches for and purchases of goods and services, referring people to contests, viewing of videos and other audiovisual content, completion of consumer polls and market research surveys

Electrical and Scientific Apparatus

Advertising, marketing, and promoting the goods and services of others via placement of advertisement and promotional displays on a global computer network; Promoting the goods and services of others via a global computer network; Promoting the sale of goods and services of others by means of contests and incentive award programs; Promoting the sale of goods and services of others by conducting promotional sweepstakes; Promoting the goods and services of others by distributing coupons; Business administration of consumer loyalty programs

Advertising and Business

Financial services, namely, providing a virtual currency for use by members of an on-line community via a global computer network; Financial services, namely, providing electronic transfer of a virtual currency for use by members of an on-line community via a global computer network

Insurance and Financial

Sweepstake services provided over a global computer network

Education and Entertainment

Computer services, namely, providing search engines for obtaining data on a global computer network; Computer services, namely, hosting and maintaining an on-line web site for others for on-line sweepstakes programs and promotional contests, search engines, shopping for goods and services of others, videos and other audiovisual content, computer games, consumer polls and market research surveys; Creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking; Developing customized web pages featuring user-defined information

Computer and Scientific