KITTY INU
Mark Identification

KITTY INU

Serial Number

98170710

Filing Date

Sep 8, 2023

Trademark by

9VRSE INC.

Classification Information

Downloadable virtual reality game software; Downloadable virtual reality game software featuring crypto tokens for use in online virtual worlds; Downloadable virtual reality software for playing video games; Crypto collectibles in the nature of downloadable image files of toys authenticated by non-fungible tokens (NFTs); Digital collectibles in the nature of downloadable image files of clothing authenticated by non-fungible tokens (NFTs); Digital collectibles in the nature of downloadable image files of footwear authenticated by non-fungible tokens (NFTs); Digital collectibles in the nature of downloadable image files of shoes authenticated by non-fungible tokens (NFTs); Digital collectibles in the nature of downloadable image files of sneakers authenticated by non-fungible tokens (NFTs); Digital collectibles in the nature of downloadable image files of toys authenticated by non-fungible tokens (NFTs); Digital collectibles in the nature of downloadable multimedia files containing artwork in the field of comic books, video games, and technology authenticated by non-fungible tokens (NFTs); Downloadable audio recordings featuring music authenticated by non-fungible tokens (NFTs); Downloadable augmented reality software for playing video games; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer game software for virtual environments; Downloadable computer game software for virtual worlds; Downloadable computer programs using artificial intelligence for machine learning and data analysis; Downloadable computer software for creating digital animation and special effects of images; Downloadable computer software for minting non-fungible tokens (NFTs); Downloadable computer software, namely, game engine software for video game development and operation; Downloadable image files containing trading cards authenticated by non-fungible tokens (NFTs); Downloadable image files of accessories for computer game avatars authenticated by non-fungible tokens (NFTs); Downloadable image files of avatars for use in virtual environments; Downloadable image files of avatars for use in virtual worlds; Downloadable image files of clothing accessories, namely, glasses, jewelry, scarves, and headwear authenticated by non-fungible tokens (NFTs); Downloadable image files of combat game accessories, namely, explosives, weapons, vehicles, vehicle armor and accessories authenticated by non-fungible tokens (NFTs); Downloadable interactive multimedia computer game programs; Downloadable multimedia file containing artwork, text, audio, and video relating to comic books, video games, and technology authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork, text, audio, video, games, and Internet Web links relating to blockchain technology; Downloadable multiplayer video game software; Downloadable video recordings featuring avatars authenticated by non-fungible tokens (NFTs); Headsets for playing video games; Headsets for virtual reality games

Electrical and Scientific Apparatus

Art exhibitions using virtual reality; Educational services, namely, conducting classes, seminars, conferences, workshops, retreats, camps and field trips in the field of Multimedia educational content and workshops and distribution of training material in connection therewith; Entertainment services in the nature of production of multimedia content, animation, movies, and TV shows; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Animation production services; Audio production services, namely, creating and producing ambient soundscapes, and sound stories for museums, galleries, attractions, podcasts, broadcasts, websites and games; Augmented reality video production; Educational and entertainment services, namely, providing on-line interactive children's stories; Educational services, namely, providing classes, seminars, workshops, and training programs in the fields of video games, artwork authenticated by non-fungible tokens (NFTs), and trading cards authenticated by non-fungible tokens (NFTs); Entertainment in the nature of video game races; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment services, namely, storytelling; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line virtual environment for trading virtual sports trading cards and tokens; Entertainment services, namely, providing on-line, non-downloadable virtual artwork, text, audio, and video authenticated by non-fungible tokens (NFTs) for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, providing online co-op video games; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online player versus player (PvP) video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Gaming services in the nature of online video games; Organizing and arranging exhibitions for entertainment purposes; Organizing, arranging, and conducting virtual racing events; Production and distribution of motion pictures; Production of animated movies; Production of animated television programs; Production of video and computer game software; Providing online augmented reality games; Providing entertainment information about video game tournaments and competitions via a website; Providing on-line art exhibitions; Providing online virtual reality game services featuring crypto tokens for use in virtual worlds; Special effects animation services for film and video

Education and Entertainment

Computer programming of virtual goods for use in virtual worlds; Computer programming services for creating augmented reality videos and games; Computer software development in the field of mobile applications; Design and development of computer game software and virtual reality software; Graphic design of virtual goods for use in virtual worlds; Providing a website allowing users to upload and download music; Providing online non-downloadable game software; User authentication services using blockchain technology for cryptocurrency in-game marketplace transactions, and online software applications

Computer and Scientific