Handheld electronic devices used together with books and printed materials to play audio corresponding to words and images in the books and printed materials; educational and language learning devices, namely, recorded computer software and computer hardware sold as a unit for use in education; Downloadable electronic game software for handheld electronic devices; Electronic devices for use in playing music, audio, sounds and audio books in the field of children's literature and fiction; Audio books in the field of children's literature and fiction; Downloadable software for real-time video interaction among users; Downloadable software for video chat using artificial intelligence and augmented reality
Electrical and Scientific ApparatusChildren's educational toys for developing literacy, numeracy, phonics, geography, and movement skills; children's educational toys, namely, electronic toy game units designed to teach children; video game interactive remote control units; video game interactive hand held remote controls for playing electronic games; electronic toys for interacting with paper-based media
Toys and Sporting Goods