KAIJUMON
Mark Identification

KAIJUMON

Serial Number

87843560

Filing Date

Mar 21, 2018

Registration Date

Feb 25, 2020

Trademark by

FELIX WIL

Active Trademark

Classification Information

Downloadable video game programs for mobile devices, personal computers, consoles, tablets; electronic game programs; downloadable electronic game programs; electronic game software; computer game programs; downloadable computer game programs; interactive game programs; interactive game software; cinematographic apparatus; protective carrying cases specially adapted for phones and handheld computers

Electrical and Scientific Apparatus

Toys, games and playthings, namely, toy vehicles and accessories for use therewith; toy action figures and accessories for use therewith; toy playsets for use in connection with toy action figures and toy vehicles; toy vehicles and toy robots convertible into other visual toy forms; toy robots; dolls, doll clothing and doll accessories; electronic action toys; electronic learning toys; children's and infant's multiple activity toys; bath toys; bathtub toys; drawing toys; plush toys; stuffed toys; plastic and vinyl toy characters and toy animals; toy figures; ride-on toys; push toys; pull toys; squeeze toys; stacking toys; radio-controlled toy vehicles; mechanical toys; toy construction sets, building toys in the nature of building blocks and construction toys; wind-up toys; water squirting toys; musical toys; toy modeling dough, toy molds and toy extruders for use with toy modeling doughs; toy bakeware; toy cookware; toy cooking utensils; toy balls, namely, toy footballs and baseballs; toy baseball bats; toy swords and toy shields and accessories for use therewith; toy projectile shooters and toy projectiles for use therewith; jigsaw puzzles; board games; parlor games; action skill games; card games; role-playing games; trading card games; hand-held units for playing electronic games other than those adapted for use with an external display screen monitor; target games; dice games; apparatus for games adapted for use with television receivers, namely, video game consoles

Toys and Sporting Goods

Distribution of entertainment content of others, namely, delivery of video games

Transportation and storage

Entertainment services, namely, providing online, non-downloadable interactive multi-player computer games via the internet and electronic communication networks; entertainment services, namely, providing an on-line computer game for others over global and local area computer networks; entertainment services, namely, continuing television programs and interactive television programs featuring comedy, drama, live-action, and animation, broadcast over television, satellite, audio, and video media; presentation of live stage show performances, presentation of live show performances by costumed characters, and presentation of live theatrical performances; production and distribution of television shows and motion pictures; provision of non-downloadable films, TV shows and movies via a video on-demand service; organizing, conducting and operating video game competitions and tournaments; providing amusement park and theme park services; providing entertainment and amusement center services, namely, interactive play areas; organization of exhibitions for cultural or educational purposes; providing on-line non-downloadable publications, namely, on-line magazines featuring information, news and commentary in the field of video games; entertainment services, in the nature of eSports competitions; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online non-downloadable videos featuring games being played by others; organizing eSports and video gaming leagues; providing a website featuring technology that allow users to play online computer games, namely, a web-based system and online portal for customers to participate in online gaming for recreational computer game playing purposes; rental of entertainment content of others, namely, video games, movies and television shows; distribution of entertainment content of others, namely, movies and television shows

Education and Entertainment

Providing temporary use of online non-downloadable software for consumer use to upload, share, preview and publish video game content, music and instructional manuals

Computer and Scientific