K KEESING
Mark Identification

K KEESING

Serial Number

97213476

Filing Date

Jan 11, 2022

Trademark by

KEESING MEDIA GROUP B.V.

Classification Information

Electronic publications, namely, downloadable magazines, books, and newsletters featuring puzzles and games; electronic publications, namely, magazines, books, and newsletters featuring puzzles and games recorded on computer media; downloadable and recorded game software; downloadable mobile applications for playing puzzles and games; downloadable and recorded computer game software featuring computer game software with puzzles; downloadable electronic games featuring puzzles and games with puzzles via the internet and wireless devices

Electrical and Scientific Apparatus

Printed matter and publications, namely, magazines, books, and newsletters in the field of puzzles and games; printed matter and publications, namely, magazines, books, and newsletters in the field of craft ideas featuring paper models, folding paper, colouring pages and colouring cards; paper and cardboard; drawing materials, also for artists, namely, drawing pens and pencils, drawing tablets being drawing pads, drawing boards, and drawing brushes; printed instructional and teaching materials In the field of drawing, art, puzzles and games

Paper Goods and Printed Matter

Games, namely, board games and puzzles; toys, namely, puzzles and 3D puzzles

Toys and Sporting Goods

Publishing services, not for advertising purposes, namely, publishing of books, e-books, magazines, journals, newspapers and periodicals; electronic publishing services, not for advertising purposes, namely, digital video, audio and multimedia publishing services; online publishing services, not for advertising purposes, namely, digital video, audio and multimedia publishing services; publishing of books, magazines, journals, newspapers and periodicals, in the field of puzzles and games, not for advertising purposes; game software multimedia publishing services; entertainment, namely, providing an on-line computer game via computer networks

Education and Entertainment