98823484
Oct 28, 2024
Audiovisual receivers; Augmented reality glasses; Augmented reality headsets; Downloadable virtual reality software for creating, editing, and producing audio-visual content, designed to help users craft immersive and innovative storytelling experiences; Holographic projection apparatus; Virtual reality glasses; Computer software applications, downloadable, for creating, editing, and producing audio-visual content, designed to help users craft immersive and innovative storytelling experiences; Multimedia projectors; Virtual reality headsets; Wearable technology, namely haptic feedback devices and immersive accessories, namely, wearable audio devices, augmented reality gloves, motion-tracking suits and accessories, and biometric feedback wearables; Digital audio devices, including sound systems and audio processing equipment
Electrical and Scientific ApparatusChoreography services for video, stage, and multimedia productions; Dance instruction; Entertainment services in the nature of artistic direction, including live and mixed-media performance direction; Multimedia entertainment software production services; Music composition services; Production of audio recordings; Video production; Music production services; Video production services; Educational workshops and programs in the fields of multimedia production, choreography, augmented reality (AR), virtual reality (VR), and creative technology; Creation of immersive art installations utilizing multimedia, AR, and VR technologies
Education and EntertainmentResearch and development in the field of creative technologies, focusing on the innovation of new tangible inventions, platforms, and software that enable creative expression and collaboration; Design and development of multimedia products; Design and development of software and hardware for processing and distribution of multimedia content; Programming of multimedia applications and equipment; Providing graphic and multimedia design services for the promotion of goods and services; Providing online non-downloadable computer software platforms for enabling artists and clients to share their stories through immersive experiences, such as AR, VR, and extended realities (XR); Consulting services for the integration of multimedia, AR, VR, and XR technologies; Prototyping services for multimedia equipment and creative technology devices; Design and development of interactive digital experiences, including web-based and mobile applications; Licensing services for multimedia content and creative technology software; Mood board creation as part of graphic design services; Development of proof-of-concept models for multimedia and creative technology projects
Computer and Scientific