INTERACTIVE INNOVATION CONFERENCE
Mark Identification

INTERACTIVE INNOVATION CONFERENCE

Serial Number

98945343

Filing Date

Jan 8, 2025

Trademark by

ENTERTAINMENT SOFTWARE ASSOCIATION

Classification Information

Organizing and conducting trade shows, exhibitions and conferences for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting trade shows, exhibitions, and conferences for business purposes focusing on the connections between the video game industry and other industries; organizing and conducting virtual trade shows, exhibitions and conferences for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting virtual trade shows, exhibitions, and conferences for business purposes focusing on the connections between the video game industry and other industries; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; promoting public awareness of the connections between the video game industry and other industries; promoting collaboration between the video game industry and other industries; organizing business networking events in the field of the video game industry; organizing business networking events focused on the connections between the video game industry and other industries

Advertising and Business

Arranging, organizing and conducting educational conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting educational conferences, seminars, and exhibitions focusing on the connections between the video game industry and other industries; arranging, organizing and conducting virtual educational conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting virtual educational conferences, seminars, and exhibitions focusing on the connections between the video game industry and other industries; providing entertainment information in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; providing entertainment information in the field of connections between the video game industry and other industries

Education and Entertainment