86002830
Jul 4, 2013
Entertainment and education services, namely, providing online and offline games, tools, and exercises for the stimulating, improving, training, maintaining, practicing, assessing, testing, developing, increasing, decreasing, inhibiting, repairing, and changing of cognitive skills, cognitive performance, memory skills, attentional abilities, motor skills, motor performance, mental states, emotional states, brain states, brain waves, relaxation level, stress level, and brain plasticity
Education and Entertainment