97723917
Dec 19, 2022
Downloadable virtual reality software for organizing, streaming, and conducting live virtual entertainment events; Downloadable virtual reality software for providing metaverse experiences; Downloadable computer programs and computer software for interactive games; Downloadable virtual reality game software; Downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in virtual environments created for entertainment purposes; Downloadable computer software for creating virtual marketplaces for operation in online virtual worlds, creating goods and services for sale in such virtual marketplaces, and providing financial services, namely, the electronic transfer and management of virtual currencies within online virtual worlds; Downloadable computer software for creation of personal 3D avatars for games and VR; including all the above provided online, in the metaverse, and in virtual worlds
Electrical and Scientific ApparatusArranging and conducting virtual live entertainment event, namely, promoting live entertainment events for others; Online retail store services featuring virtual goods, namely, avatars, characters, skins, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; Online retail store services rendered in a virtual environment featuring the physical and virtual goods of others, namely, avatars, characters, skins, environments, structures, props, furniture, clothing, pets, vehicles, weapons, tools, toys, restaurants, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, sporting events, artworks, and emotes and gestures; Advertising and marketing services, namely, promoting the goods and services of third parties through a virtual reality medium; business operations for others and business management services for entertainment events; business marketing and consulting services in the fields of sports and entertainment; promoting ticket sales and special privileges thereto for entertainment events; Online customer-based social media brand marketing services
Advertising and BusinessFinancial transaction processing services, namely, clearing and reconciling financial transactions via computer and communication networks; Digital asset trading and exchange services, namely, cryptocurrency trading and exchange services; blockchain services, namely, provision of digital currency and digital tokens being electronically stored currency, tokens of value, utility tokens, securities, shares, units of equity and tokens providing an entitlement to any of the foregoing, along with any digital representations of value or negotiable instruments for use by members of an online community via a global computer network; cryptocurrency exchange services and digital token financial trading services; issuance of non-fungible tokens of value used with blockchain technology; financial exchange services of virtual currency
Insurance and FinancialElectronic messaging services; Streaming audiovisual and multimedia content via a global computer network and the internet to digital media streaming devices; Video conferencing services; Telecommunications services, namely, transmission of voice, data, video, and images by means of telecommunications networks, wireless communication networks, and the Internet; providing online forums, namely, internet chat rooms for communication on topics of general interest; Streaming of audio, visual and audiovisual material on the Internet; Electronic transmission and streaming of digital media content for others via global and local computer networks; Broadcasting and streaming of audiovisual media content in the fields of news, entertainment, sports, comedy, drama, music, and music videos via a global computer network; Telepresence conferencing services; Web conferencing services; Providing online video for participating in online virtual entertainment events, virtual celebrations, virtual sporting events, and virtual competitions
TelecommunicationsEntertainment services, namely, providing online non-downloadable virtual reality game software; Entertainment services, namely, arranging, organizing, and conducting virtual live entertainment events in the nature of athletic events, social entertainment events, motor sports events, mixed martial arts events, dance events, professional and college sports games, sports competitions, live musical performances, art shows, magic shows, food and wine festivals, marathon and cycling events; Online gaming services in the nature of casino gambling, computer game tournaments, and sports betting via an online virtual world environments via metaverse and metaversal environments; Virtually hosting live entertainment events, namely, organizing social entertainment events featuring live sporting events, concerts, award ceremonies, and film premieres; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes, namely, attending virtual celebrations, events, and competitions; Entertainment services, namely, providing online, non-downloadable graphics in the nature of avatars and images representing individuals; Multimedia entertainment services in the nature of development, production and postproduction services in the fields of video and film
Education and EntertainmentDesign and development of computer game software and virtual reality software; Computer programming services, namely, content creation for virtual worlds and three dimensional platforms, namely, programming to host virtual celebrations, virtual performances, virtual competitions, and virtual entertainment events for use in online virtual worlds; Providing temporary use of online non downloadable software for creating and interacting with online communities and virtual spaces; providing temporary use of online non-downloadable computer software for creating virtual images consisting of avatars, images representing individuals, and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks; Providing temporary use of online non-downloadable web-based computer software for managing, producing, administering and conducting live online virtual entertainment events; Software as a service (SAAS) services, namely, hosting software for use by others for use in creating and managing a virtual reality (VR) storefront and creating virtual goods and services to be sold on virtual reality (VR) platforms; Providing temporary use of online, non-downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Computer programming services for creating augmented reality videos and games; Computer programming services for creating augmented reality videos and games; Providing temporary use of online, non- downloadable computer programs and computer software for playing interactive games; Providing online, non- downloadable computer programs and computer software for interactive game
Computer and ScientificOnline social networking services in the fields of virtual live entertainment events and sporting competitions; Online social networking services accessible by means of downloadable mobile applications
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