IN GOOD HANDS
Mark Identification

IN GOOD HANDS

Serial Number

88690972

Filing Date

Nov 13, 2019

Registration Date

Aug 18, 2020

Trademark by

IN GOOD HANDS MEDIA LLC

Active Trademark

Classification Information

Entertainment services, namely, providing podcasts in the field of music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine; Entertainment services, namely, providing video podcasts in the field of music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine; Entertainment in the nature of an ongoing special variety, news, music or comedy show featuring music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine broadcast over television, satellite, audio, and video media; Entertainment services, namely, providing a web site featuring photographic, video and prose presentations featuring music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine; Providing online interviews featuring celebrities, athletes, public figures, musicians, artists, scientists, and entrepreneurs in the field of music, sports, art, film, television, entrepreneurship, science, and technology for entertainment purposes; Providing information, news and commentary in the field of current events relating to music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine; Educational and entertainment services, namely, a continuing program about music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, providing motivational and educational speakers; Educational and entertainment services, namely, providing motivational speaking services in the field of music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine, Entertainment services, namely, providing an ongoing radio program in the field of music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine; Entertainment in the nature of ongoing television programs in the field of music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine; Organizing events in the field of music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine for cultural or educational purposes; Organizing film, music, art, food, and beverage festivals for cultural or entertainment purposes; Arranging, organizing, conducting, and hosting social entertainment events; Educational services, namely, developing, arranging, and conducting educational conferences and programs and providing courses of instruction in the field of music, film, video, technology, multimedia, entrepreneurship, business, fashion, art, video games, gaming, environmental issues, sports, education, food, beverages, the food industry, cooking, healthcare, and medicine

Education and Entertainment