77654706
Jan 22, 2009
Dec 13, 2011
Computer hardware and computer software featuring haptics technology for use in [ simulation of medical procedures; ] computer hardware and computer software used to connect, manage and control computer interface devices; computer software and computer hardware featuring force feedback effects for game software and hardware; electric, electromechanical and electronic components in the nature of touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, actuators, rotary controls, electric rotary switches, encoders, potentiometers, digital controls and switches, namely, directional touchpads, multidirectional digital switches, electronic rocker switches, toggle switches, electronic hat switches, namely, POV (point of view) switches and electronic momentary switches, namely, switches which return to their normal positions when released, electric control panels, graphical, mechanical, keyboard-based, voice-based, text, and touch-based user interface software for use in managing, operating and controlling computer interface devices, computer touchscreens, touch panels, and touch pads, plasma display panels, LCD (liquid crystal display) panels, CRT (cathode ray tube) display panels, OLED (organic light emitting diode) display panels and video monitors, keyboards, stylus-based input devices, namely, digitizer tablets, computer touchscreens, touch pads, video monitors, fixed computer terminals and portable computer terminals, personal computer, laptop computers, wireless computer terminal and portable graphics tablet computer, computer display monitors equipped with touchscreens, electronic controllers for computer touchscreens, computer joysticks, computer game joysticks, computer mice, trackballs, and gesture-based control devices, namely, digitizer tablets, computer touchscreens, touchpads, video monitors, fixed computer terminals and portable computer terminals, and global positioning systems (GPS) consisting of computers, computer operating software, transmitters, receivers, and network interface devices, all for use in [ financial transaction systems, ] automated teller machines, voting machines, office equipment, copiers, printers, consumer electronics devices and appliances, [ security and fire safety monitoring products, ] self-service computer systems, information kiosks, ticketing kiosks, kiosks providing Internet access, music, and video playback and download devices, digital signage, audio, video, and lighting controls, musical instruments, recording, production, broadcast, and live performance systems, [ industrial computers, industrial process and control systems, ] test and measurement equipment, personal communication, information, and entertainment devices, telephones, cell and mobile phones, cameras, PDAs (personal digital assistants), geographical information systems, PCs, graphics workstations, televisions, music and video players, medical devices, medical simulation devices and training systems, control systems, simulators, training systems for manned and unmanned vehicles, navigation, entertainment, climate, communications, diagnostics, weapon system controls, console gaming products and gaming devices for gambling, wagering, playing lottery games, arcades, and computer games; electric, electromechanical and electronic components in the nature of touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, electronic steering wheels and yokes, namely, a double handle for controlling movement for video game machines for use with televisions, computer simulators, and computer training systems; electrical controllers in the nature of touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations for industrial equipment for process and control systems, namely, joysticks, electronic steering wheels, yokes, namely, a double handle for controlling movement and electronic effect foot pedals for use with video games machines used with televisions, computer simulators, and computer training systems; electric, electromechanical and electronic components in the nature of touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, electronic foot pedals and video game interactive control floor pads for use with interactive video games used with televisions computer simulators, and computer training systems [ ; Visual and tactile medical procedure simulators featuring simulated medical equipment for performing catheterization, endoscopic and other surgical or diagnostic procedures utilizing endoscopes, catheters, needles, scopes, stents and other devices for educational and training purposes ]
Electrical and Scientific Apparatus[ Computer and technology consulting services, computer software design and development, and computer hardware development services in the haptics technology field ]
Computer and Scientific