IICON
Mark Identification

IICON

Serial Number

98945352

Filing Date

Jan 8, 2025

Trademark by

ENTERTAINMENT SOFTWARE ASSOCIATION

Classification Information

Organizing and conducting trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; organizing and conducting online virtual trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting online virtual trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; promoting public awareness of the connections between the video game industry and other industries; promoting collaboration between the video game industry and other industries to achieve advancements in the field of interactive entertainment; organizing business networking events in the field of the video game industry; organizing business networking events focused on the connections between the video game industry and other industries

Advertising and Business

Arranging, organizing and conducting educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; arranging, organizing and conducting online virtual educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting online virtual educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; providing entertainment information in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; providing entertainment information in the field of connections between the video game industry and other industries

Education and Entertainment