IFANDOM
Mark Identification

IFANDOM

Serial Number

86311403

Filing Date

Jun 16, 2014

Registration Date

Feb 20, 2018

Trademark by

FANDOM INC.

Active Trademark

Classification Information

Computer application software for mobile phones, namely, software for networking and communicating with others based on shared interests and desired communication topics; Computer application software for mobile phones and handheld computers, namely, software for networking and communicating with others based on shared interests and desired communication topics; Computer software for organizing and viewing digital images and photographs; Computer software for organizing and viewing digital images and photographs and communicating with others regarding these digital images and photographs; computer software for use in capturing, organizing, searching, developing, creating, indexing, storing, synchronizing, recognizing, sharing, transmitting and displaying digital files, including audio, video, text, binary, still images, graphics, digital content and multimedia files

Electrical and Scientific Apparatus

Advertising and publicity services; Arranging subscriptions to telecommunication services; Compiling of information into computer databases; Dissemination of advertising matter; On-line advertising on computer networks; Promoting the goods and services of others by means of operating an on-line shopping mall with links to the retail web sites of others; Rental of advertising space

Advertising and Business

Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; Computer-aided transmission of messages and images; Electronic bulletin board services; Providing multiple use access to global computer information networks for the transfer and dissemination of a wide range of information; Providing on-line chat rooms for social networking; Transmission of digital files

Telecommunications

Entertainment services, namely, providing information by means of a global computer network in the fields of celebrities, entertainment, and popular culture; Entertainment services, namely, providing on-line computer games

Education and Entertainment