88133449
Sep 26, 2018
Aug 20, 2019
Active Trademark
Electronic data interchange; Electronic data transmission; Providing user access to computer programs in data networks; Streaming of data; Transfer of data by telecommunications; Transmission of sound, picture and data signals
TelecommunicationsSoftware for processing images, graphics and text; Children's educational software; Computer software development tools; Computer software featuring musical sound recordings and musical video recordings; Computer software for creating and editing music and sounds; Computer software for processing digital images; Computer software for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information with on-line member communities; Computer software, namely, game engine software for video game development and operation; Computer application software for augmented reality, namely, software for creating holographic augmented reality experiences instructions and environments; Computer game software; Computer game software for use with personal computers, home video game consoles used with televisions and arcade-based video game consoles; Computer gaming software for recreational game playing purposes; Computer graphics software; Computer hardware and software for processing digital music files; Data compression software; Desktop publishing software; Downloadable educational course materials in the field of holographic augmented reality; Downloadable computer software for programming holographic augmented reality projects; Educational software featuring instruction in creating holographic augmented reality experiences; Electronic game software; Game software; Graphical user interface software; Interactive game software
Electrical and Scientific ApparatusComic books; Comics; Educational publications, namely, training manuals in the field of holographic augmented reality
Paper Goods and Printed MatterChildren's educational games for developing motor skills, cognitive skills, cognitive strategy, knowledge, and verbal information
Toys and Sporting GoodsAdvertising and marketing; Advertising and publicity services; Advertising on the Internet for others; Advertising services; Advertising through all public communication means; Advertising via electronic media and specifically the internet; Advertising, promotion, and marketing services in the nature of interactive marketing and advertisement for digital signage displays for real-life immersive augmented reality and interactive holographic augmented reality marketing events; Distribution of products for advertising purposes; Online advertising and marketing services in the field of interactive marketing and advertising via wireless networks for display on mobile devices; Online advertising via a computer communications network; Preparing advertisements for others; Production of advertising matter and commercials; Providing advertising and advertisement services; Providing advertising services using 3D and animation designs; Updating of advertising material
Advertising and BusinessAugmented reality video production; Education in the fields of holographic augmented reality rendered through correspondence courses; Education services in the nature of early childhood instruction; Education services, namely, mentoring in the field of holographic augmented reality; Education services, namely, mentoring in the field of early childhood education; Education services, namely, one-on-one mentoring in the field of holographic augmented reality; Education services, namely, providing kindergarten through 12th grade (K-12) classroom instruction; Education services, namely, providing mentoring, tutoring, classes, seminars and workshops in the field of holographic augmented reality; Education services, namely, providing on-line education in the field of holographic augmented reality; Education services, namely, providing online cognitive assessments and training programs that help identify cognitive strengths and weaknesses of an individual; Education services, namely, providing panel discussions in the field of holographic augmented reality; Education services, namely, providing pre-school through kindergarten classroom instruction using Montessori principles; Education services, namely, providing tutorial sessions in the field of holographic augmented reality; Education services, namely, providing tutoring in the field of holographic augmented reality; Education services, namely, providing tutoring in the fields of holographic augmented reality; Education services, namely, providing education in the field of holographic augmented reality; Education services, namely, providing education in the field of early childhood education; Educational services, namely, conducting classes, seminars, conferences, workshops, retreats, camps and field trips in the field of holographic augmented reality and distribution of training material in connection therewith; Educational services, namely, conducting distance learning instruction at the primary and secondary levels; Educational services, namely, conducting distance learning instruction at the university level; Educational services, namely, conducting informal programs in the fields of holographic augmented reality, using on-line activities and interactive exhibits, and printable materials distributed therewith; Educational services, namely, conducting classes, seminars, workshops, and instructions in the field of holographic augmented reality; Computer education training; Developing educational manuals for others in the field of holographic augmented reality; Film production, other than advertising films; Information relating to entertainment and education provided on-line from a computer database or the internet; Leadership development training in the field of holographic augmented reality, and STEAM (Science, Technology, Engineering, Arts, and Mathematics) related education; Multimedia entertainment software production services; Production and distribution of videos in the field of holographic augmented reality; Production of video and computer game software; Providing education in the field of holographic augmented reality rendered through correspondence courses; Providing education in the field of holographic augmented reality rendered through video conference; Providing information relating to educational and entertainment activities and events for children; Providing online non-downloadable comics; Providing science educational mentoring services and programs; Vocational education in the fields of holographic augmented reality; providing a website featuring tutorial videos and online project videos in the field of holographic augmented reality
Education and EntertainmentSoftware as a service (SAAS) services featuring software for creating, accessing, and managing holographic augmented reality projects; Software as a service (SAAS) services, namely, hosting software for use by others for use to create and manage holographic augmented reality projects; Software design and development; Software development in the framework of software publishing; Application service provider featuring application programming interface (API) software for creating, accessing, and managing holographic augmented reality projects; Computer software design; Computer software design for others; Computer software design, computer programming, and maintenance of computer software; Computer software development; Computer software development in the field of augmented reality; Computer programming and software design; Computer programming services for creating augmented reality videos and games; Design and development of computer game software and virtual reality software; Design and development of visualization technologies for advertisement of real-estate, commercial product and business of others; Design and writing of computer software; Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Developing computer software
Computer and Scientific