HURLEY
Mark Identification

HURLEY

Serial Number

97130266

Filing Date

Nov 17, 2021

Registration Date

Jul 4, 2023

Trademark by

HRLY BRAND HOLDINGS LLC

Active Trademark

Classification Information

Downloadable software, namely, computer and video game software; downloadable virtual reality software for interactive entertainment and virtual reality gaming; downloadable software to enable the uploading, posting, showing, displaying and sharing of information in the fields of virtual communities, electronic gaming and entertainment via global communication networks or other communications networks with third parties; downloadable software for playing e-sport games; downloadable mobile applications for playing e-sport games; downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games; downloadable software for use in creating and participating in virtual environments; downloadable software for sending and receiving electronic messages, graphics, images, audio and audio visual content via global communication networks; downloadable software for viewing non-fungible tokens (NFTs); downloadable software for use in electronically storing, sending, receiving, accepting and transmitting non-fungible tokens (NFTs); downloadable software for users to search, browse, view, and purchase virtual goods, namely, digital art and non-fungible tokens (NFTs); Downloadable multimedia file containing artwork relating to extreme sports and active lifestyles authenticated by non-fungible tokens (NFTs); downloadable software for use in creating, editing and modifying avatars and virtual images that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global communication networks, and other communication networks; downloadable software for creating and broadcasting avatars across online social media and digital platforms; downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, sporting equipment, emotes and gestures for use in virtual environments created for entertainment purposes; virtual reality headsets

Electrical and Scientific Apparatus