HURDL
Mark Identification

HURDL

Serial Number

87107769

Filing Date

Jul 18, 2016

Registration Date

Apr 23, 2019

Trademark by

HURDL ENTERPRISES LLC

Active Trademark

Classification Information

IoT (Internet of Things) wearables, namely, electronic device for use by event organizers, celebrities, influencers, presenters, graphic artists and designers, fashion designers, disc jockeys, musical artists and athletes, performers, politicians, actors, speakers, educators and sports entertainers to create an interactive experience with fans, event attendees, event participants and audiences; software for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; software for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; software for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, presenters, speakers, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging

Electrical and Scientific Apparatus

Mobile marketing platform as a service (PAAS) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing platform as a service (PAAS) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing platform as a service (PAAS) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing software as a service (SAAS) featuring computer software for retailers, companies and event organizers to provide information to consumers, fans, event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing software as a service (SAAS) featuring computer software for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Mobile marketing software as a service (SAAS) featuring computer software for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, presenters, speakers, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; Computer software platform for IoT (Internet of Things) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Computer software platform for IoT (Internet of Things) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Computer software platform for IoT (Internet of Things) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for retailers, companies and event organizers to provide information to consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for consumers, fans and event participants to communicate with event organizers, event central figures and other consumers, fans and event participants via wearable electronic devices, push notifications, email, social media messaging and text messaging; Internet of Things platform as a service (IoT PAAS) featuring computer software platforms for consumers, fans and event participants to retrieve information about events, concerts, celebrities, festivals, performers, speakers, presenters, actors, educators, influencers, graphic artists and designers, disc jockeys, musical artists, athletes, sports entertainment and other attendees via wearable electronic devices, push notifications, email, social media messaging and text messaging

Computer and Scientific