98716546
Aug 26, 2024
Downloadable virtual and augmented reality computer and video game software for fitness and entertainment purposes; downloadable virtual and augmented reality computer and video game programs for fitness and entertainment purposes; downloadable virtual and augmented reality computer software and computer games for use on mobile and tablet devices for fitness and entertainment purposes; downloadable computer games and computer software for use on virtual-reality devices for fitness and entertainment purposes; downloadable virtual goods, namely computer programs featuring game currency and consumables for use in a video game.
Electrical and Scientific ApparatusEntertainment services, namely providing virtual and augmented reality online games; entertainment services, namely providing virtual and augmented reality online games through mobile and tablet devices; entertainment services, namely providing online games through virtual-reality devices; virtual and augmented reality online gaming services for fitness purposes provided through mobile and tablet devices; virtual and augmented reality online gaming services for fitness purposes through virtual-reality devices; providing virtual and augmented reality online games for entertainment and fitness purposes through the internet; providing virtual and augmented reality online games for entertainment and fitness purposes through a web browser; providing virtual and augmented reality online multiplayer games for entertainment and fitness purposes; providing virtual reality and augmented reality on-line interactive multiplayer video games; publication services in relation to fitness; online publication services in relation to fitness; publication of virtual reality and augmented computer and video games for entertainment and fitness purposes; electronic publication of virtual reality and augmented computer and video games for entertainment and fitness purposes; entertainment services, namely providing online games featuring virtual goods allowing users to purchase and use those goods within the game; entertainment services, namely providing online games featuring virtual billboards allowing users to place in-game advertisements; information, consultancy and advisory services relating to all of the aforesaid.
Education and Entertainment