Computer game software; video game programs; computer game programs; electronic game programs; computer software platforms for entertainment and social networking, namely, for uploading, posting, showing, displaying, sharing or providing electronic media and information in the fields of virtual communities, electronic gaming, entertainment and general interest via the Internet or other communications networks with third parties; interactive video game programs; interactive game software; downloadable electronic and computer game programs and computer software platforms that may be accessed via the Internet, computers, mobile phones, smart phones and tablet computers for entertainment and social networking, namely, for uploading, posting, showing, displaying, sharing or providing electronic media and information in the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet or other communications networks with third parties; electronic game software, for uploading, posting, showing, displaying, sharing or providing electronic media and information in the field of virtual communities, electronic gaming, entertainment and general interest via the Internet or other communications network with third parties
Electrical and Scientific ApparatusCollecting data and providing a database of information pertaining to market research, namely, consumer demographics, consumer opinions and ratings on brands relating to business organizations, pertaining to market research in the fields of entertainment, consumer products, durable goods, and retail goods and services, food service and entertainment companies and personalities, all gathered through the use of electronic game programs, interactive video game software, downloadable electronic game programs and computer software platforms that may be accessed via the Internet, for use on computers, mobile phones, and tablet computers
Advertising and BusinessEntertainment services, namely, providing temporary use of non-downloadable computer games and non-downloadable electronic games that may be accessed via the Internet, computers, mobile phones, smart phones and tablet computers; entertainment services, namely, providing temporary use of non-downloadable interactive computer games that may be accessed via the Internet, computers, mobile phones, smart phones and tablet computers; entertainment services, namely, providing virtual communities where users can interact through social games for recreational, leisure or entertainment purposes; entertainment services, namely, providing an online continuing computer game
Education and Entertainment