HITTERS
Mark Identification

HITTERS

Serial Number

97423491

Filing Date

May 23, 2022

Trademark by

HITTERS GROUP LLC

Classification Information

Downloadable virtual goods, namely, computer programs featuring baseball, t-ball, baseball balls, baseball games, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, luggage, sports equipment, camping equipment, art, toys and accessories for use online and in online virtual worlds; virtual reality software for interactive entertainment and virtual reality gaming; downloadable software to enable the uploading, posting, showing, displaying and sharing of information in the fields of virtual communities, electronic gaming and entertainment via global communication networks or other communications networks with third parties; downloadable software for e-sport games; downloadable mobile applications for e-sport games; downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games; downloadable software for use in creating and participating in virtual environments; downloadable software for sending and receiving electronic messages, graphics, images, audio and audio visual content via global communication networks; downloadable software for viewing nonfungible tokens (NFTs); downloadable software for use in electronically storing, sending, receiving, accepting and transmitting non-fungible tokens (NFTs); downloadable software for users to search, browse, view, and purchase virtual goods, namely, digital art and non-fungible tokens (NFTs); digital media, namely, digital collectibles relating to Hitters authenticated by non-fungible tokens (NFTs), digital art authenticated by non-fungible tokens (NFTs); downloadable software for use in creating, editing and modifying avatars and virtual images that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global communication networks, and other communication networks; downloadable software for creating and broadcasting avatars across online social media and digital platforms; downloadable virtual goods, namely, computer programs featuring avatars, clothing, baseball bats, baseball balls, footwear, headwear, eyewear, bags, baseball bags, sports bags, backpacks, luggage, camping equipment, art, toys, sporting equipment, accessories, emotes and gestures for use in virtual environments created for entertainment purposes; virtual reality headsets

Electrical and Scientific Apparatus

Hoodies; Shirts; Athletic apparel, namely, shirts, pants, jackets, footwear, hats and caps, athletic uniforms

Clothing

Alcoholic beverages, except beer

Wine and Spirits

Retail store services featuring virtual goods, namely, baseball bats, baseball balls, footwear, clothing, headwear, eyewear, bags, baseball bags, sports bags, backpacks, luggage, sports equipment, art, toys and accessories for use online and for use in online virtual worlds; Retail store services featuring virtual merchandise, namely, baseball bats, baseball balls, footwear, clothing, headwear, eyewear, bags, baseball bags, sports bags, backpacks, luggage, sports equipment, camping equipment, art, toys, and accessories for use online and in online virtual worlds; Provision of an online marketplace for buyers and sellers of downloadable digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs), cryptocurrencies, and digital art authenticated by non-fungible tokens (NFTs)

Advertising and Business

Arranging, organizing, conducting, and hosting social entertainment events; Entertainment services, namely, providing on-line, non-downloadable virtual baseball bats, baseball balls, footwear, clothing, headwear, eyewear, bags, baseball bags, sports bags, backpacks, luggage, sports equipment, camping equipment, art, toys and accessories for use online and in online virtual worlds for use in virtual environments created for entertainment purposes; Organization, arranging and conducting of baseball games; Organization, arranging and conducting of sports competitions; Organizing, arranging, conducting and hosting social entertainment events; Entertainment services, namely, arranging, organizing, and conducting special events at sports venues events; Organizing sporting events, namely, sports entertainment complex that features an inclusive, high-tech baseball game

Education and Entertainment

Restaurant and bar services

Hotels and Restaurants