Sandbox toys; Cube-type puzzles; Desktop toy sports games; Mah jong games; Toys, namely, puppets and accessories therefor; Playing card game accessories, namely, playing card cases, playing card holders, mats for use in connection with playing card games, playing card shuffling devices and dice; Educational toys in the nature of precut felt shapes, felt boards, and felt images for visual learning and imaginative play; Children's educational toys for developing cognitive skills; Educational toys for teaching and testing knowledge relating to mathematics; Children's educational games for developing fine motor skills
Toys and Sporting Goods