HIP HOP 50
Mark Identification

HIP HOP 50

Serial Number

97387774

Filing Date

Apr 28, 2022

Trademark by

MASS APPEAL MEDIA INC.

Classification Information

Audio and video recordings featuring music and artistic performances; Downloadable computer programs for video and computer games; Downloadable films and movies featuring music, history, entertainment and culture provided via a video-on-demand service; Downloadable game software for use on personal computers and home video game consoles; Downloadable image files containing artwork, text, audio, video, games and Internet Web links relating to music and cultural activities; Downloadable music files authenticated by non-fungible tokens (NFTs); Downloadable podcasts in the field of music, history, entertainment and culture; Downloadable video and computer game programs; Downloadable video game programs; Downloadable video game software; Downloadable ring tones, music and electronic games via the internet and wireless devices; Motion picture films about music, history, entertainment and culture; Musical sound recordings; Series of musical sound recordings; Downloadable magazines in the field of music, history, entertainment and culture; Downloadable musical sound recordings

Electrical and Scientific Apparatus

Printed coffee table books featuring music, history, entertainment and culture; Printed magazines featuring music, history, entertainment and culture; Printed comic books; Printed general feature magazines; Printed music books; Printed music magazines; Printed picture books; Printed story books

Paper Goods and Printed Matter

Provision of an online marketplace for buyers and sellers of downloadable digital art images authenticated by non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of downloadable digital art images, music and video clips authenticated by non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of goods and services

Advertising and Business

Entertainment services in the nature of presenting live musical performances; Entertainment services, namely, providing an on-line virtual environment for trading virtual sports trading cards and tokens; Entertainment services, namely, providing temporary use of non-downloadable video games; Organization of entertainment events in the nature of live exhibitions and conferences in the fields of education, culture, sports and entertainment; Organizing music and cultural festivals for cultural or entertainment purposes; Entertainment services, namely, providing podcasts in the field of music, history, entertainment and culture; Entertainment services, namely, providing video podcasts in the field of music, history, entertainment and culture; Publishing of books, e-books, audio books, music and illustrations

Education and Entertainment