HERE BE GIANTS
Mark Identification

HERE BE GIANTS

Serial Number

99461452

Filing Date

Oct 24, 2025

Trademark by

COLOSSUS ARCTIC GROUP LLC

Classification Information

Downloadable computer game software; Downloadable video game software; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable software development kits (SDK); Downloadable application programming interface (API) software; Downloadable computer graphics software; Downloadable computer software for creating digital animation and special effects of images; Downloadable computer software using machine learning for creating data models; Downloadable computer simulation software for modeling robotics simulations, logistics simulations, and supply chain management simulations; Downloadable computer software for creating, developing, training, testing, and deploying foundation world models, world simulators, interactive world simulators, and embodied agents; Downloadable virtual goods in the nature of image files of characters, headwear, weapons, armor, jewelry, clothing, footwear, tools, vehicles, building materials, furniture, décor, avatars, pets, character skins and textures, emotes and gestures, consumables, power-ups, and digital trading cards for use in online virtual worlds; Downloadable virtual goods, namely, computer programs featuring characters, headwear, weapons, armor, jewelry, clothing, footwear, tools, vehicles, building materials, furniture, décor, avatars, pets, character skins and textures, emotes and gestures, consumables, power-ups, and digital trading cards for use in online virtual worlds

Electrical and Scientific Apparatus

Promoting the goods and services of others by means of distributing advertising on the Internet; Dissemination of advertising for others via the Internet; Providing business intelligence services; Market analysis and research services; Competitive intelligence services; Analyzing and compiling business data; Provision of advertising space by electronic means and global information networks; On-line retail store services featuring downloadable video game software, downloadable digital trading cards, computer simulation software, tops as clothing, bottoms as clothing, and hats; Online retail store services featuring virtual goods, namely, characters, headwear, weapons, virtual currency, armor, jewelry, clothing, footwear, tools, vehicles, building materials, furniture, décor, avatars, pets, character skins and textures, emotes and gestures, consumables, power-ups, and digital trading cards for use in online virtual worlds

Advertising and Business

Streaming of audio, visual and audiovisual material via a global computer network; Video-on-demand transmission; Voice over internet protocol (VOIP) services; Providing on-line forums for transmission of messages among computer users; Providing on-line forums for transmission of messages among computer users concerning video games; Electronic transmission of messages and data; Electronic transmission of messages via chat sessions

Telecommunications

Arranging and conducting e-sports competitions; Entertainment services, namely, providing on-line computer games; Production of video and computer game software; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Animation production services; Entertainment services, namely, providing online video games; Multimedia publishing of video game software; Motion picture film production; Television show production; Distribution of motion picture films; Distribution of television programs for others; Providing online non-downloadable audiovisual recordings featuring animated films and television programs; Special effects animation services for film and video; Educational services, namely, conducting workshops and classes in the field of game design, game development, game engines, animation, artificial intelligence, simulations, serious games, computer science, computer graphics, world models, world simulators, computer programming, software design, and digital art; Providing online non-downloadable videos in the field of game design, game development, game engines, animation, artificial intelligence, simulations, serious games, computer science, computer graphics, world models, world simulators, computer programming, and digital art; Providing online non-downloadable digital collectibles in the nature of images in the field of trading cards; Simulated banking services for in-game currencies provided in virtual environments for entertainment purposes

Education and Entertainment

Server hosting; Infrastructure as a service (IAAS) services, namely, hosting servers for use by others; Computer services, namely, cloud hosting provider services; Providing online non-downloadable game software; Design and development of virtual reality software; Development of augmented reality game software; Design and development of computer software; Computer modeling services; Design and development of computer software for augmented reality applications and virtual reality applications; Providing online non-downloadable computer software platforms for robotics simulations, logistics simulations, supply chain management simulations, world models, embodied agents, world simulators, embodied agent simulations, serious games simulations, and interactive world simulators; Providing temporary use of online non-downloadable software using artificial intelligence (AI) for automating business processes and recommendation systems; Providing temporary use of on-line non-downloadable computer software for use as a digital wallet; Software as a service (SAAS) services featuring software using artificial intelligence (AI) for graphics rendering, data analytics, software development, managing and delivering in-application advertising, robotics simulations, logistics simulations, physics simulations, visual effects simulations, supply chain management simulations, video game world simulations, video game non-player character creation, video game world procedural generation, video game analytics, esports analytics, and marketing analytics and reporting; Software as a service (SAAS) services featuring software for machine learning for graphics rendering, data analytics, software development, managing and delivering in-application advertising, robotics simulations, logistics simulations, physics simulations, visual effects simulations, supply chain management simulations, video game world simulations, video game non-player character creation, video game world procedural generation, video game analytics, esports analytics, and marketing analytics and reporting; Software as a service (SAAS) services featuring software using artificial intelligence (AI) for creating, developing, and deploying interactive world simulators, world models, and embodied-agent simulations; Software as a service (SAAS) services featuring software for machine learning for creating, developing, and deploying interactive world simulators, world models, and embodied-agent simulations; Research in the field of artificial intelligence technology; Research and development of computer software; Research in the field of software for machine learning; Platform as a service (PAAS) featuring computer software platforms for multiplayer game networking and relay communications within video games and software applications; Platform as a service (PAAS) featuring computer software platforms for serving digital advertising within video games and software applications

Computer and Scientific