HELL YEAH !
Mark Identification

HELL YEAH !

Serial Number

79111805

Filing Date

Jan 18, 2012

Trademark by

ARKEDO

Classification Information

Apparatus for recording, transmission, receiving, reproduction and processing of sound and images, namely, apparatus for recording, transmission, receiving, reproduction and processing of video games; magnetic, optical, digital and electronic recording media, namely, pre-recorded media in the nature of CD-Roms and DVDs containing videogames or information on video games; magnetic, optical and digital disks containing videogames or information on video games; computer programs, namely, video games; personal digital assistants, computer memories; printed circuits; computers; computer peripheral devices, namely screens, keyboards, mice, control consoles and levers, digital, optical and magnetic disk and diskette drives; telephony and telecommunication apparatus, namely, telephones and routers; recorded computer game programmes; gameware, namely, computer game software; computer software, recorded; computer software and programs for playing video games, computer games and online games; video and audio games, namely, video and computer game programs; multimedia software and interactive software for gaming; computer software on mobile telephones, namely, games; multimedia games and audiovisual games on computer platforms, namely, computer game programs; electronic games consoles; pre-recorded magnetic, optical and digital disks for computer programs, namely, for video games and information on video games, games apparatus adapted for use with a television receiver; component and replacements parts for all of the aforementioned goods

Electrical and Scientific Apparatus

Printed matter, namely, printed documents featuring on paper or cardboard format graphic elements from video games or information on video games; printed publications, namely, magazines, comic strips, almanacs, pamphlets for video games, calendars, graphic prints, stickers, newspapers, books, booklets; handbooks, prospectuses, publications, journals, all these publications in the field of video games; printed instructional and teaching material, bookmarkers, teaching media in the form of games; plastic or paper goods for merchandise packaging, namely, small bags, envelopes, pouches, posters, advertisement boards of paper or cardboard, albums for collecting printed cards and stickers, comic strips, almanacs, pamphlets for video games, calendars, graphic prints, stickers, newspapers, books in the field of gaming, booklets in the field of gaming; handbooks in the field of gaming, prospectuses in the field of gaming, publications in the field of gaming, journals in the field of gaming, graphic reproductions, namely printed documents featuring on paper or cardboard format graphic elements from video games, copies of documents, namely, reproduction of graphic elements from video games or information on video games

Paper Goods and Printed Matter

Stand alone and home video game machines, none being used as television receivers; automatic or coin-operated amusement machines, playing cards and card games; portable computer games, namely, computer games and consoles for use with an external or integrated display screen or monitor; games and playthings, namely, computer games, video games and electronic games; electronic games apparatus other than those designed for use only with a television receiver; scale model figurines, board games, dolls, dolls' clothes, automatic games apparatus for electronic games, other than coin-operated, and those adapted for use with television receivers only; action figure toys

Toys and Sporting Goods

Services for online transmission of computer games, namely, transmission of data and digital files via the internet, provision of telecommunications access to games via mobile telephones; provision of telecommunications access to games by means of mobile telephones or for using in connection with mobile telephones, provision of access to the internet to a website for organizing, planning and holding events for players and interest groups

Telecommunications

Teaching by means of games; educational services using games; educational services by means of games; providing of training by means of games; entertainment, namely, providing video games; organizing community sporting and cultural activities; organizing competitions in connection with video games, education and entertainment for non business and non commercial purposes; arranging and conducting of colloquiums, conferences, congresses, organization of exhibitions for cultural or educational purposes; arranging of exhibitions in the field of entertainment; publication of press magazines, publication of newspapers, publishing of books, publishing of newspapers, publishing of magazines, publication of books; training services relating to computer science and communications engineering, entertainment information services concerning online computer games and other online entertainment; games services provided online from a computer network; publication of texts other than advertising in connection with entertainment by means of games, education by means of games and teaching by means of games; publishing of computer games

Education and Entertainment