HCZ HARLEMVERSE
Mark Identification

HCZ HARLEMVERSE

Serial Number

98170483

Filing Date

Sep 8, 2023

Trademark by

HARLEM CHILDREN'S ZONE INC.

Classification Information

Downloadable mobile software and applications for the purpose of using augmented reality and virtual reality to display audio-visual materials used in connection with conducting training sessions on creating and sustaining community educational programs designed to end the cycle of generational poverty and enhance the quality of life for children and families, namely, educational and social services programs in the nature of pre-kindergarten programs, charter schools, standardized test preparation, tutoring, homework assistance, mentoring in the field of elementary, junior high, and senior high school subject matters, recreational and physical fitness activities, college and career preparation, financial education, organizational operations, and computer classes; downloadable computer application software, namely, software for integrating electronic data with real world environments for the purpose of allowing users to visit real world neighborhoods and educational, social services, and recreational facilities, and attend virtual training sessions; downloadable software and applications for users to experience virtual reality, augmented reality and mixed reality visualization, manipulation and immersion; downloadable mobile software and applications for the purpose of using augmented reality to display audio-visual materials, and to provide virtual tours of real world neighborhoods and educational, social services, and recreational facilities

Electrical and Scientific Apparatus

Entertainment and educational services, namely, providing on-line, non-downloadable virtual and augmented reality experiences in the nature of tours of real world locations; interactive educational services, namely, providing on-line, non-downloadable virtual and augmented reality tours of neighborhoods and educational, social services, and recreational facilities; organizing, conducting and hosting virtual events and exhibitions, relating to community educational programs designed to end the cycle of generational poverty and enhance the quality of life for children and families, namely, educational and social services programs in the nature of pre-kindergarten programs, charter schools, standardized test preparation, tutoring, homework assistance, mentoring in the field of elementary, junior high, and senior high school subject matters, recreational and physical fitness activities, college and career preparation, financial education, organizational operations, and computer classes

Education and Entertainment

Providing temporary use of non-downloadable software for the purpose of allowing users to experience using augmented reality and virtual reality to display audio-visual materials in connection with conducting training sessions on creating and sustaining community educational and social services programs designed to end the cycle of generational poverty and enhance the quality of life for children and families, namely, educational programs in the nature of pre-kindergarten programs, charter schools, standardized test preparation, tutoring, homework assistance, mentoring in the field of elementary, junior high, and senior high school subject matters, recreational and physical fitness activities, college and career preparation, financial education, organizational operations, and computer classes; providing temporary use of online non-downloadable software, namely, software for integrating electronic data with real world environments for the purpose of allowing users to visit educational, social services, and recreational facilities and attend virtual training sessions; providing temporary use of non-downloadable software for the purpose of allowing users to experience virtual reality, augmented reality and mixed reality visualization, manipulation and immersion; providing temporary use of non-downloadable software for the purpose of allowing users to experience augmented reality in connection with the display of audio-visual materials, and to provide virtual tours of real world neighborhoods and educational, social services, and recreational facilities

Computer and Scientific